Always increment launchpad counter (#5569)

This commit is contained in:
Arik
2021-07-12 09:33:17 -07:00
committed by GitHub
parent 7fea7e91aa
commit ec3dc867c1

View File

@@ -133,8 +133,8 @@ public class LaunchPad extends Block{
public void updateTile(){
if(!state.isCampaign()) return;
//launch when full and base conditions are met
if(items.total() >= itemCapacity && efficiency() >= 1f && (launchCounter += edelta()) >= launchTime){
//increment launchCounter then launch when full and base conditions are met
if((launchCounter += edelta()) >= launchTime && items.total() >= itemCapacity){
launchSound.at(x, y);
LaunchPayload entity = LaunchPayload.create();
items.each((item, amount) -> entity.stacks.add(new ItemStack(item, amount)));