Minke ability moved to Oxynoe
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@@ -1498,15 +1498,13 @@ public class UnitTypes implements ContentList{
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trailY = -4f;
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trailScl = 1.9f;
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abilities.add(new StatusFieldAbility(StatusEffects.overclock, 60f * 6, 60f * 6f, 60f));
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weapons.add(new Weapon("mount-weapon"){{
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reload = 15f;
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reload = 10f;
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x = 5f;
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y = 3.5f;
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rotate = true;
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rotateSpeed = 5f;
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inaccuracy = 10f;
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inaccuracy = 8f;
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ejectEffect = Fx.casing1;
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shootSound = Sounds.shoot;
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bullet = Bullets.flakLead;
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@@ -1522,7 +1520,15 @@ public class UnitTypes implements ContentList{
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shake = 1.5f;
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ejectEffect = Fx.casing2;
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shootSound = Sounds.bang;
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bullet = Bullets.artilleryDense;
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bullet = new ArtilleryBulletType(3f, 20, "shell"){{
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hitEffect = Fx.flakExplosion;
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knockback = 0.8f;
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lifetime = 80f;
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width = height = 11f;
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collidesTiles = false;
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splashDamageRadius = 30f * 0.75f;
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splashDamage = 40f;
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}};
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}});
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}};
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@@ -1857,6 +1863,8 @@ public class UnitTypes implements ContentList{
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trailScl = 1.9f;
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ammoType = new ItemAmmoType(Items.coal);
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abilities.add(new StatusFieldAbility(StatusEffects.overclock, 60f * 6, 60f * 6f, 60f));
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buildSpeed = 2f;
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weapons.add(new Weapon("plasma-mount-weapon"){{
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