Basic UI improvements

This commit is contained in:
Anuken
2019-07-06 14:08:43 -04:00
parent 5ae1e59b5c
commit ec7bb78ee4
2 changed files with 11 additions and 11 deletions

View File

@@ -12,8 +12,7 @@ import io.anuke.mindustry.ui.BorderImage;
import static io.anuke.mindustry.Vars.world; import static io.anuke.mindustry.Vars.world;
public class public class CustomGameDialog extends FloatingDialog{
CustomGameDialog extends FloatingDialog{
private MapPlayDialog dialog = new MapPlayDialog(); private MapPlayDialog dialog = new MapPlayDialog();
public CustomGameDialog(){ public CustomGameDialog(){
@@ -33,6 +32,7 @@ CustomGameDialog extends FloatingDialog{
Table maps = new Table(); Table maps = new Table();
maps.marginRight(14); maps.marginRight(14);
maps.marginBottom(55f);
ScrollPane pane = new ScrollPane(maps); ScrollPane pane = new ScrollPane(maps);
pane.setFadeScrollBars(false); pane.setFadeScrollBars(false);

View File

@@ -135,7 +135,7 @@ public class MenuFragment extends Fragment{
float width = 230f; float width = 230f;
String background = "flat"; String background = "flat-trans";
container.left(); container.left();
container.add().width(Core.graphics.getWidth()/10f); container.add().width(Core.graphics.getWidth()/10f);