Basic UI improvements
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@@ -12,8 +12,7 @@ import io.anuke.mindustry.ui.BorderImage;
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import static io.anuke.mindustry.Vars.world;
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import static io.anuke.mindustry.Vars.world;
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public class
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public class CustomGameDialog extends FloatingDialog{
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CustomGameDialog extends FloatingDialog{
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private MapPlayDialog dialog = new MapPlayDialog();
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private MapPlayDialog dialog = new MapPlayDialog();
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public CustomGameDialog(){
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public CustomGameDialog(){
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@@ -33,6 +32,7 @@ CustomGameDialog extends FloatingDialog{
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Table maps = new Table();
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Table maps = new Table();
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maps.marginRight(14);
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maps.marginRight(14);
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maps.marginBottom(55f);
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ScrollPane pane = new ScrollPane(maps);
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ScrollPane pane = new ScrollPane(maps);
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pane.setFadeScrollBars(false);
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pane.setFadeScrollBars(false);
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@@ -135,7 +135,7 @@ public class MenuFragment extends Fragment{
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float width = 230f;
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float width = 230f;
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String background = "flat";
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String background = "flat-trans";
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container.left();
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container.left();
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container.add().width(Core.graphics.getWidth()/10f);
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container.add().width(Core.graphics.getWidth()/10f);
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