Metaglass cyclone buff
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@@ -3629,16 +3629,16 @@ public class Blocks{
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cyclone = new ItemTurret("cyclone"){{
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cyclone = new ItemTurret("cyclone"){{
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requirements(Category.turret, with(Items.copper, 200, Items.titanium, 125, Items.plastanium, 80));
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requirements(Category.turret, with(Items.copper, 200, Items.titanium, 125, Items.plastanium, 80));
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ammo(
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ammo(
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Items.metaglass, new FlakBulletType(4f, 9){{
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Items.metaglass, new FlakBulletType(4f, 10){{
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ammoMultiplier = 3f;
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ammoMultiplier = 3f;
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shootEffect = Fx.shootSmall;
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shootEffect = Fx.shootSmall;
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reloadMultiplier = 0.8f;
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reloadMultiplier = 0.8f;
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width = 6f;
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width = 6f;
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height = 8f;
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height = 8f;
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hitEffect = Fx.flakExplosion;
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hitEffect = Fx.flakExplosion;
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splashDamage = 32f * 1.5f;
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splashDamage = 55f;
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splashDamageRadius = 25f;
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splashDamageRadius = 25f;
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fragBullet = new BasicBulletType(3f, 8, "bullet"){{
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fragBullet = new BasicBulletType(3f, 12, "bullet"){{
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width = 5f;
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width = 5f;
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height = 12f;
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height = 12f;
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shrinkY = 1f;
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shrinkY = 1f;
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+1
-1
@@ -25,4 +25,4 @@ org.gradle.caching=true
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#used for slow jitpack builds; TODO see if this actually works
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=1477681512
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archash=d3b6ab563b
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