Cursor antialiasing
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@@ -31,9 +31,6 @@ import static io.anuke.arc.scene.actions.Actions.*;
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import static io.anuke.mindustry.Vars.*;
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public class UI implements ApplicationListener{
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private static final int cursorScaling = 1, outlineThickness = 3;
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private static final Color outlineColor = Color.valueOf("444444");
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private FreeTypeFontGenerator generator;
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public MenuFragment menufrag;
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@@ -99,9 +96,9 @@ public class UI implements ApplicationListener{
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/** Called from a static context to make the cursor appear immediately upon startup.*/
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public static void loadSystemCursors(){
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SystemCursor.arrow.set(Core.graphics.newCursor("cursor", cursorScaling, outlineColor, outlineThickness));
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SystemCursor.hand.set(Core.graphics.newCursor("hand", cursorScaling, outlineColor, outlineThickness));
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SystemCursor.ibeam.set(Core.graphics.newCursor("ibeam", cursorScaling, outlineColor, outlineThickness));
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SystemCursor.arrow.set(Core.graphics.newCursor("cursor"));
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SystemCursor.hand.set(Core.graphics.newCursor("hand"));
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SystemCursor.ibeam.set(Core.graphics.newCursor("ibeam"));
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Core.graphics.restoreCursor();
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}
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@@ -126,8 +123,8 @@ public class UI implements ApplicationListener{
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}
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void loadExtraCursors(){
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drillCursor = Core.graphics.newCursor("drill", cursorScaling, outlineColor, outlineThickness);
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unloadCursor = Core.graphics.newCursor("unload", cursorScaling, outlineColor, outlineThickness);
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drillCursor = Core.graphics.newCursor("drill");
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unloadCursor = Core.graphics.newCursor("unload");
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}
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void generateFonts(Skin skin){
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