Various tweaks and bugfixes
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@@ -302,6 +302,14 @@ public class Maps{
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flooronto = Blocks.sand;
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block = Blocks.sandBoulder;
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}},
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new ScatterFilter(){{
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flooronto = Blocks.darksand;
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block = Blocks.basaltBoulder;
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}},
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new ScatterFilter(){{
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flooronto = Blocks.basalt;
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block = Blocks.basaltBoulder;
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}},
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new ScatterFilter(){{
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flooronto = Blocks.dacite;
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block = Blocks.daciteBoulder;
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@@ -7,7 +7,7 @@ import mindustry.world.*;
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import static mindustry.maps.filters.FilterOption.*;
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public class ScatterFilter extends GenerateFilter{
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protected float chance = 0.014f;
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protected float chance = 0.013f;
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protected Block flooronto = Blocks.air, floor = Blocks.air, block = Blocks.air;
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@Override
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