Automatic bundle update
This commit is contained in:
@@ -434,6 +434,11 @@ editor.rules = Правілы:
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editor.generation = Генерацыя:
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editor.objectives = Мэты
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Рэдагаваць ў гульні
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editor.playtest = Тэставаць
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editor.publish.workshop = Апублікаваць у майстэрні
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@@ -489,6 +494,7 @@ editor.default = [lightgray]<Па змаўчанні>
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details = Падрабязнасці...
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edit = Рэдагаваць...
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variables = Пераменныя
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Назва:
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editor.spawn = Стварыць баявую адзінку
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@@ -439,6 +439,11 @@ editor.rules = Правила:
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editor.generation = Генериране:
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editor.objectives = Objectives
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Редактирай в игра
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editor.playtest = Playtest
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editor.publish.workshop = Публикувай в Работилницата
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@@ -495,6 +500,7 @@ editor.default = [lightgray]<Стандартно>
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details = Детайли...
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edit = Редактирай...
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variables = Vars
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Име:
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editor.spawn = Създай Единица
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@@ -439,6 +439,11 @@ editor.rules = Regles
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editor.generation = Generació
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editor.objectives = Objectius
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Edita des de la partida
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editor.playtest = Prova el mapa
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editor.publish.workshop = Publica al Workshop
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@@ -495,6 +500,7 @@ editor.default = [lightgray]<Per defecte>
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details = Detalls
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edit = Edita
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variables = Variables
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Nom:
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editor.spawn = Genera una unitat
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@@ -440,6 +440,11 @@ editor.rules = Pravidla:
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editor.generation = Generace:
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editor.objectives = Úkoly:
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Upravit ve hře
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editor.playtest = Playtest
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editor.publish.workshop = Publikovat do Workshopu na Steamu
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@@ -496,6 +501,7 @@ editor.default = [lightgray]<Výchozí>[]
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details = Podrobnosti...
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edit = Upravit...
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variables = Hodnoty
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Jméno:
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editor.spawn = Zrodit jednotku
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@@ -435,6 +435,11 @@ editor.rules = Regler:
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editor.generation = Generering:
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editor.objectives = Objectives
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Ændr i spil
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editor.playtest = Playtest
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editor.publish.workshop = Publicer på Workshop
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@@ -490,6 +495,7 @@ editor.default = [lightgray]<standard>
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details = Detaljer...
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edit = Rediger...
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variables = Vars
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Navn:
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editor.spawn = Påkald enhed
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@@ -442,6 +442,11 @@ editor.rules = Regeln
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editor.generation = Generator
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editor.objectives = Ziele
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Im Spiel bearbeiten
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editor.playtest = Playtest
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editor.publish.workshop = Im Workshop veröffentlichen
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@@ -498,6 +503,7 @@ editor.default = [lightgray]<Standard>
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details = Details
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edit = Bearbeiten
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variables = Variablen
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Name:
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editor.spawn = Spawnbereich
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@@ -439,6 +439,11 @@ editor.rules = Normas:
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editor.generation = Generación:
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editor.objectives = Objetivos
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Editar desde la nave
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editor.playtest = Probar mapa
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editor.publish.workshop = Publicar en Steam Workshop
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@@ -495,6 +500,7 @@ editor.default = [lightgray]<Por defecto>
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details = Detalles...
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edit = Editar...
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variables = Variables
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Nombre:
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editor.spawn = Generar unidad
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@@ -435,6 +435,11 @@ editor.rules = Reeglid:
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editor.generation = Genereerimine:
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editor.objectives = Objectives
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Redigeeri mängus
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editor.playtest = Playtest
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editor.publish.workshop = Avalda Workshop'is
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@@ -490,6 +495,7 @@ editor.default = [lightgray]<Vaikimisi>
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details = Üksikasjad...
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edit = Muuda...
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variables = Vars
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Nimi:
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editor.spawn = Tekita väeüksus
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@@ -437,6 +437,11 @@ editor.rules = Arauak:
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editor.generation = Sorrarazi:
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editor.objectives = Objectives
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Editatu jolasean
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editor.playtest = Playtest
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editor.publish.workshop = Argitaratu lantegian
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@@ -492,6 +497,7 @@ editor.default = [lightgray]<Lehenetsia>
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details = Xehetasunak...
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edit = Editatu...
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variables = Vars
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Izena:
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editor.spawn = Sortu unitatea
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@@ -435,6 +435,11 @@ editor.rules = Säännöt:
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editor.generation = Generaatio:
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editor.objectives = Tehtävät
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
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editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
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editor.ingame = Muokka pelin sisällä
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editor.playtest = Testaa pelin sisällä
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editor.publish.workshop = Julkaise Workshoppiin
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@@ -490,6 +495,7 @@ editor.default = [lightgray]<Oletus>
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details = Yksityiskohdat...
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edit = Muokkaa...
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variables = Muuttujat
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Nimi:
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editor.spawn = Luo yksikkö
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@@ -435,6 +435,11 @@ editor.rules = Rules:
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editor.generation = Generation:
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editor.objectives = Objectives
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
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editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
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editor.ingame = Edit In-Game
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editor.playtest = Playtest
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editor.publish.workshop = I-Publish Sa Workshop
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@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
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details = Details...
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edit = Edit...
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variables = Vars
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
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logic.globals = Built-in Variables
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editor.name = Name:
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editor.spawn = Spawn Unit
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@@ -445,6 +445,11 @@ editor.rules = Règles
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editor.generation = Génération
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editor.objectives = Objectifs
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editor.locales = Locale Bundles
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editor.worldprocessors = World Processors
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editor.worldprocessors.editname = Edit Name
|
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editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Éditer dans le jeu
|
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editor.playtest = Tester
|
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editor.publish.workshop = Publier sur le Workshop
|
||||
@@ -501,6 +506,7 @@ editor.default = [lightgray]<par défaut>
|
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details = Détails...
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edit = Modifier...
|
||||
variables = Variables
|
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logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nom :
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editor.spawn = Ajouter une unité
|
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@@ -445,6 +445,11 @@ editor.rules = Szabályok
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editor.generation = Előállítás
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editor.objectives = Célok
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editor.locales = Helyi csomagok
|
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editor.worldprocessors = World Processors
|
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editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Szerkesztés a játékban
|
||||
editor.playtest = Teszt a játékban
|
||||
editor.publish.workshop = Közzététel a Steam Műhelyben
|
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@@ -501,6 +506,7 @@ editor.default = [lightgray]<Alapbeállítás>
|
||||
details = Részletek...
|
||||
edit = Szerkesztés
|
||||
variables = Változók
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Beépített változók
|
||||
editor.name = Név:
|
||||
editor.spawn = Egység létrehozása
|
||||
|
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@@ -439,6 +439,11 @@ editor.rules = Peraturan:
|
||||
editor.generation = Generasi:
|
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editor.objectives = Tujuan
|
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editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Sunting dalam Permainan
|
||||
editor.playtest = Tes Bermain
|
||||
editor.publish.workshop = Terbitkan di Workshop
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Standar>
|
||||
details = Detail...
|
||||
edit = Sunting...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nama:
|
||||
editor.spawn = Munculkan Unit
|
||||
|
||||
@@ -437,6 +437,11 @@ editor.rules = Regole:
|
||||
editor.generation = Generazione:
|
||||
editor.objectives = Obbiettivi
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Modifica in Gioco
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Pubblica nel Workshop
|
||||
@@ -493,6 +498,7 @@ editor.default = [lightgray]<Predefinito>
|
||||
details = Dettagli...
|
||||
edit = Modifica...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nome:
|
||||
editor.spawn = Piazza un'Unità
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = ルール:
|
||||
editor.generation = 生成:
|
||||
editor.objectives = オブジェクティブ
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = ゲーム内で編集する
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = ワークショップで公開
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<デフォルト>
|
||||
details = 詳細...
|
||||
edit = 編集...
|
||||
variables = 変数
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = 名前:
|
||||
editor.spawn = ユニットを出す
|
||||
|
||||
@@ -438,6 +438,11 @@ editor.rules = 규칙
|
||||
editor.generation = 지형 생성
|
||||
editor.objectives = 목표
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = 인게임 편집
|
||||
editor.playtest = 맵 테스트
|
||||
editor.publish.workshop = 창작마당 게시
|
||||
@@ -494,6 +499,7 @@ editor.default = [lightgray]<기본값>
|
||||
details = 설명...
|
||||
edit = 편집...
|
||||
variables = 변수
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = 이름:
|
||||
editor.spawn = 기체 생성
|
||||
|
||||
@@ -435,6 +435,11 @@ editor.rules = Taisyklės:
|
||||
editor.generation = Generacija:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Redaguoti žaidime
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Publikuoti Dirbtuvėje
|
||||
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Numatytasis>
|
||||
details = Detaliau...
|
||||
edit = Redaguoti...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Pavadinimas:
|
||||
editor.spawn = Atradinti vienetą
|
||||
|
||||
@@ -443,6 +443,11 @@ editor.rules = Regels:
|
||||
editor.generation = Generatie:
|
||||
editor.objectives = Doelen
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Bewerk In-Spel
|
||||
editor.playtest = Speeltest
|
||||
editor.publish.workshop = Publiceer in Werkplaats
|
||||
@@ -498,6 +503,7 @@ editor.default = [lightgray]<Standaard>
|
||||
details = Details...
|
||||
edit = Bewerk...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Naam:
|
||||
editor.spawn = Voeg Eenheid toe
|
||||
|
||||
@@ -435,6 +435,11 @@ editor.rules = Rules:
|
||||
editor.generation = Generation:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Edit In-Game
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Publish On Workshop
|
||||
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Edit...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Name:
|
||||
editor.spawn = Spawn Unit
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = Zasady:
|
||||
editor.generation = Generacja:
|
||||
editor.objectives = Cele
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Edytuj w Grze
|
||||
editor.playtest = Testuj Mapę
|
||||
editor.publish.workshop = Opublikuj w Warsztacie
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Domyślne>
|
||||
details = Detale...
|
||||
edit = Edytuj...
|
||||
variables = Zmienne
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nazwa:
|
||||
editor.spawn = Stwórz Jednostkę
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = Regras:
|
||||
editor.generation = Geração:
|
||||
editor.objectives = Objetivos:
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Editar em jogo
|
||||
editor.playtest = Jogar Teste
|
||||
editor.publish.workshop = Publicar na oficina
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<padrão>
|
||||
details = Detalhes...
|
||||
edit = Editar...
|
||||
variables = Variáveis
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nome:
|
||||
editor.spawn = Spawnar unidade
|
||||
|
||||
@@ -435,6 +435,11 @@ editor.rules = Regras:
|
||||
editor.generation = Geração:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Editar em jogo
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Publicar na oficina
|
||||
@@ -490,6 +495,7 @@ editor.default = [lightgray]<padrão>
|
||||
details = Detalhes...
|
||||
edit = Editar...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nome:
|
||||
editor.spawn = Criar unidade
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = Reguli:
|
||||
editor.generation = Generare:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Editează în Joc
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Publică pe Workshop
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Prestabilit>
|
||||
details = Detalii...
|
||||
edit = Editează...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Nume:
|
||||
editor.spawn = Adaugă Unitate
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = Правила:
|
||||
editor.generation = Генерация:
|
||||
editor.objectives = Цели
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Редактировать в игре
|
||||
editor.playtest = Опробовать карту
|
||||
editor.publish.workshop = Опубликовать в Мастерской
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<По умолчанию>
|
||||
details = Подробности…
|
||||
edit = Редактировать…
|
||||
variables = Переменные
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Название:
|
||||
editor.spawn = Создать боевую единицу
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = Pravila:
|
||||
editor.generation = Generisanje:
|
||||
editor.objectives = Zadaci
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Izmeni "U Igri"
|
||||
editor.playtest = Testiranje
|
||||
editor.publish.workshop = Objavi u Radionicu
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Default>
|
||||
details = Detalji...
|
||||
edit = Izmeni...
|
||||
variables = Varijabla
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Ime:
|
||||
editor.spawn = Prizovi Jedinicu
|
||||
|
||||
@@ -435,6 +435,11 @@ editor.rules = Regler:
|
||||
editor.generation = Generering:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Edit In-Game
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Publish On Workshop
|
||||
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Redigera...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Namn:
|
||||
editor.spawn = Spawn Unit
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = กฎ
|
||||
editor.generation = เจนเนอเรชั่น
|
||||
editor.objectives = เป้าหมาย
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = แก้ไขในเกม
|
||||
editor.playtest = เล่นทดสอบ
|
||||
editor.publish.workshop = เผยแพร่บนเวิร์กช็อป
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<ค่าเริ่มต้น>
|
||||
details = รายละเอียด...
|
||||
edit = แก้ไข...
|
||||
variables = ตัวแปร
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = ชื่อ:
|
||||
editor.spawn = สร้างยูนิต
|
||||
|
||||
@@ -435,6 +435,11 @@ editor.rules = Rules:
|
||||
editor.generation = Generation:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Edit In-Game
|
||||
editor.playtest = Playtest
|
||||
editor.publish.workshop = Publish On Workshop
|
||||
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
|
||||
details = Details...
|
||||
edit = Edit...
|
||||
variables = Vars
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = isim:
|
||||
editor.spawn = Spawn Unit
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = Kurallar:
|
||||
editor.generation = Oluşum:
|
||||
editor.objectives = Görevler:
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Oyun içinde düzenle
|
||||
editor.playtest = Test Et
|
||||
editor.publish.workshop = Atölyede Yayınla
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Varsayılan>
|
||||
details = Detaylar...
|
||||
edit = Düzenle...
|
||||
variables = Değişkenler
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = İsim:
|
||||
editor.spawn = Birim Oluştur
|
||||
|
||||
@@ -441,6 +441,11 @@ editor.rules = Правила
|
||||
editor.generation = Генерація
|
||||
editor.objectives = Завдання
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Редагувати в грі
|
||||
editor.playtest = Протестувати в грі
|
||||
editor.publish.workshop = Опублікувати в Майстерні Steam
|
||||
@@ -497,6 +502,7 @@ editor.default = [lightgray]<За замовчуванням>
|
||||
details = Подробиці…
|
||||
edit = Змінити…
|
||||
variables = Змінні
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = Ім’я:
|
||||
editor.spawn = Створити бойову одиницю
|
||||
|
||||
@@ -445,6 +445,11 @@ editor.rules = Quy luật
|
||||
editor.generation = Tạo ra
|
||||
editor.objectives = Mục tiêu
|
||||
editor.locales = Gói ngôn ngữ
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = Chỉnh sửa trong trò chơi
|
||||
editor.playtest = Chơi thử
|
||||
editor.publish.workshop = Xuất bản lên Workshop
|
||||
@@ -501,6 +506,7 @@ editor.default = [lightgray]<Mặc định>
|
||||
details = Chi tiết...
|
||||
edit = Chỉnh sửa
|
||||
variables = Thông số
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Thông số sẵn có
|
||||
editor.name = Tên:
|
||||
editor.spawn = Đơn vị xuất hiện
|
||||
|
||||
@@ -442,6 +442,11 @@ editor.rules = 规则
|
||||
editor.generation = 生成
|
||||
editor.objectives = 目标
|
||||
editor.locales = 本地化语言包
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = 游戏内编辑
|
||||
editor.playtest = 游戏内测试
|
||||
editor.publish.workshop = 上传到创意工坊
|
||||
@@ -498,6 +503,7 @@ editor.default = [lightgray]<默认>
|
||||
details = 详情…
|
||||
edit = 编辑…
|
||||
variables = 变量
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = 内置变量
|
||||
editor.name = 名称:
|
||||
editor.spawn = 生成单位
|
||||
|
||||
@@ -439,6 +439,11 @@ editor.rules = 規則:
|
||||
editor.generation = 自動生成:
|
||||
editor.objectives = Objectives
|
||||
editor.locales = Locale Bundles
|
||||
editor.worldprocessors = World Processors
|
||||
editor.worldprocessors.editname = Edit Name
|
||||
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
|
||||
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
|
||||
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
|
||||
editor.ingame = 在遊戲中編輯
|
||||
editor.playtest = 測試
|
||||
editor.publish.workshop = 在工作坊上發佈
|
||||
@@ -495,6 +500,7 @@ editor.default = [lightgray](預設)
|
||||
details = 詳細資訊……
|
||||
edit = 編輯……
|
||||
variables = 變數
|
||||
logic.clear.confirm = Are you sure you want to clear all code from this processor?
|
||||
logic.globals = Built-in Variables
|
||||
editor.name = 名稱:
|
||||
editor.spawn = 重生單位
|
||||
|
||||
Reference in New Issue
Block a user