Automatic bundle update

This commit is contained in:
Github Actions
2024-05-25 02:16:35 +00:00
parent 4718771dcf
commit ecfb5ede51
34 changed files with 204 additions and 0 deletions

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@@ -434,6 +434,11 @@ editor.rules = Правілы:
editor.generation = Генерацыя:
editor.objectives = Мэты
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Рэдагаваць ў гульні
editor.playtest = Тэставаць
editor.publish.workshop = Апублікаваць у майстэрні
@@ -489,6 +494,7 @@ editor.default = [lightgray]<Па змаўчанні>
details = Падрабязнасці...
edit = Рэдагаваць...
variables = Пераменныя
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Назва:
editor.spawn = Стварыць баявую адзінку

View File

@@ -439,6 +439,11 @@ editor.rules = Правила:
editor.generation = Генериране:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Редактирай в игра
editor.playtest = Playtest
editor.publish.workshop = Публикувай в Работилницата
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Стандартно>
details = Детайли...
edit = Редактирай...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Име:
editor.spawn = Създай Единица

View File

@@ -439,6 +439,11 @@ editor.rules = Regles
editor.generation = Generació
editor.objectives = Objectius
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Edita des de la partida
editor.playtest = Prova el mapa
editor.publish.workshop = Publica al Workshop
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Per defecte>
details = Detalls
edit = Edita
variables = Variables
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nom:
editor.spawn = Genera una unitat

View File

@@ -440,6 +440,11 @@ editor.rules = Pravidla:
editor.generation = Generace:
editor.objectives = Úkoly:
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Upravit ve hře
editor.playtest = Playtest
editor.publish.workshop = Publikovat do Workshopu na Steamu
@@ -496,6 +501,7 @@ editor.default = [lightgray]<Výchozí>[]
details = Podrobnosti...
edit = Upravit...
variables = Hodnoty
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Jméno:
editor.spawn = Zrodit jednotku

View File

@@ -435,6 +435,11 @@ editor.rules = Regler:
editor.generation = Generering:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Ændr i spil
editor.playtest = Playtest
editor.publish.workshop = Publicer på Workshop
@@ -490,6 +495,7 @@ editor.default = [lightgray]<standard>
details = Detaljer...
edit = Rediger...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Navn:
editor.spawn = Påkald enhed

View File

@@ -442,6 +442,11 @@ editor.rules = Regeln
editor.generation = Generator
editor.objectives = Ziele
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Im Spiel bearbeiten
editor.playtest = Playtest
editor.publish.workshop = Im Workshop veröffentlichen
@@ -498,6 +503,7 @@ editor.default = [lightgray]<Standard>
details = Details
edit = Bearbeiten
variables = Variablen
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Name:
editor.spawn = Spawnbereich

View File

@@ -439,6 +439,11 @@ editor.rules = Normas:
editor.generation = Generación:
editor.objectives = Objetivos
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Editar desde la nave
editor.playtest = Probar mapa
editor.publish.workshop = Publicar en Steam Workshop
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Por defecto>
details = Detalles...
edit = Editar...
variables = Variables
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nombre:
editor.spawn = Generar unidad

View File

@@ -435,6 +435,11 @@ editor.rules = Reeglid:
editor.generation = Genereerimine:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Redigeeri mängus
editor.playtest = Playtest
editor.publish.workshop = Avalda Workshop'is
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Vaikimisi>
details = Üksikasjad...
edit = Muuda...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nimi:
editor.spawn = Tekita väeüksus

View File

@@ -437,6 +437,11 @@ editor.rules = Arauak:
editor.generation = Sorrarazi:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Editatu jolasean
editor.playtest = Playtest
editor.publish.workshop = Argitaratu lantegian
@@ -492,6 +497,7 @@ editor.default = [lightgray]<Lehenetsia>
details = Xehetasunak...
edit = Editatu...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Izena:
editor.spawn = Sortu unitatea

View File

@@ -435,6 +435,11 @@ editor.rules = Säännöt:
editor.generation = Generaatio:
editor.objectives = Tehtävät
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Muokka pelin sisällä
editor.playtest = Testaa pelin sisällä
editor.publish.workshop = Julkaise Workshoppiin
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Oletus>
details = Yksityiskohdat...
edit = Muokkaa...
variables = Muuttujat
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nimi:
editor.spawn = Luo yksikkö

View File

@@ -435,6 +435,11 @@ editor.rules = Rules:
editor.generation = Generation:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Edit In-Game
editor.playtest = Playtest
editor.publish.workshop = I-Publish Sa Workshop
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
details = Details...
edit = Edit...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Name:
editor.spawn = Spawn Unit

View File

@@ -445,6 +445,11 @@ editor.rules = Règles
editor.generation = Génération
editor.objectives = Objectifs
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Éditer dans le jeu
editor.playtest = Tester
editor.publish.workshop = Publier sur le Workshop
@@ -501,6 +506,7 @@ editor.default = [lightgray]<par défaut>
details = Détails...
edit = Modifier...
variables = Variables
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nom :
editor.spawn = Ajouter une unité

View File

@@ -445,6 +445,11 @@ editor.rules = Szabályok
editor.generation = Előállítás
editor.objectives = Célok
editor.locales = Helyi csomagok
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Szerkesztés a játékban
editor.playtest = Teszt a játékban
editor.publish.workshop = Közzététel a Steam Műhelyben
@@ -501,6 +506,7 @@ editor.default = [lightgray]<Alapbeállítás>
details = Részletek...
edit = Szerkesztés
variables = Változók
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Beépített változók
editor.name = Név:
editor.spawn = Egység létrehozása

View File

@@ -439,6 +439,11 @@ editor.rules = Peraturan:
editor.generation = Generasi:
editor.objectives = Tujuan
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Sunting dalam Permainan
editor.playtest = Tes Bermain
editor.publish.workshop = Terbitkan di Workshop
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Standar>
details = Detail...
edit = Sunting...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nama:
editor.spawn = Munculkan Unit

View File

@@ -437,6 +437,11 @@ editor.rules = Regole:
editor.generation = Generazione:
editor.objectives = Obbiettivi
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Modifica in Gioco
editor.playtest = Playtest
editor.publish.workshop = Pubblica nel Workshop
@@ -493,6 +498,7 @@ editor.default = [lightgray]<Predefinito>
details = Dettagli...
edit = Modifica...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nome:
editor.spawn = Piazza un'Unità

View File

@@ -439,6 +439,11 @@ editor.rules = ルール:
editor.generation = 生成:
editor.objectives = オブジェクティブ
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = ゲーム内で編集する
editor.playtest = Playtest
editor.publish.workshop = ワークショップで公開
@@ -495,6 +500,7 @@ editor.default = [lightgray]<デフォルト>
details = 詳細...
edit = 編集...
variables = 変数
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = 名前:
editor.spawn = ユニットを出す

View File

@@ -438,6 +438,11 @@ editor.rules = 규칙
editor.generation = 지형 생성
editor.objectives = 목표
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = 인게임 편집
editor.playtest = 맵 테스트
editor.publish.workshop = 창작마당 게시
@@ -494,6 +499,7 @@ editor.default = [lightgray]<기본값>
details = 설명...
edit = 편집...
variables = 변수
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = 이름:
editor.spawn = 기체 생성

View File

@@ -435,6 +435,11 @@ editor.rules = Taisyklės:
editor.generation = Generacija:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Redaguoti žaidime
editor.playtest = Playtest
editor.publish.workshop = Publikuoti Dirbtuvėje
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Numatytasis>
details = Detaliau...
edit = Redaguoti...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Pavadinimas:
editor.spawn = Atradinti vienetą

View File

@@ -443,6 +443,11 @@ editor.rules = Regels:
editor.generation = Generatie:
editor.objectives = Doelen
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Bewerk In-Spel
editor.playtest = Speeltest
editor.publish.workshop = Publiceer in Werkplaats
@@ -498,6 +503,7 @@ editor.default = [lightgray]<Standaard>
details = Details...
edit = Bewerk...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Naam:
editor.spawn = Voeg Eenheid toe

View File

@@ -435,6 +435,11 @@ editor.rules = Rules:
editor.generation = Generation:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Edit In-Game
editor.playtest = Playtest
editor.publish.workshop = Publish On Workshop
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
details = Details...
edit = Edit...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Name:
editor.spawn = Spawn Unit

View File

@@ -439,6 +439,11 @@ editor.rules = Zasady:
editor.generation = Generacja:
editor.objectives = Cele
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Edytuj w Grze
editor.playtest = Testuj Mapę
editor.publish.workshop = Opublikuj w Warsztacie
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Domyślne>
details = Detale...
edit = Edytuj...
variables = Zmienne
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nazwa:
editor.spawn = Stwórz Jednostkę

View File

@@ -439,6 +439,11 @@ editor.rules = Regras:
editor.generation = Geração:
editor.objectives = Objetivos:
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Editar em jogo
editor.playtest = Jogar Teste
editor.publish.workshop = Publicar na oficina
@@ -495,6 +500,7 @@ editor.default = [lightgray]<padrão>
details = Detalhes...
edit = Editar...
variables = Variáveis
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nome:
editor.spawn = Spawnar unidade

View File

@@ -435,6 +435,11 @@ editor.rules = Regras:
editor.generation = Geração:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Editar em jogo
editor.playtest = Playtest
editor.publish.workshop = Publicar na oficina
@@ -490,6 +495,7 @@ editor.default = [lightgray]<padrão>
details = Detalhes...
edit = Editar...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nome:
editor.spawn = Criar unidade

View File

@@ -439,6 +439,11 @@ editor.rules = Reguli:
editor.generation = Generare:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Editează în Joc
editor.playtest = Playtest
editor.publish.workshop = Publică pe Workshop
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Prestabilit>
details = Detalii...
edit = Editează...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Nume:
editor.spawn = Adaugă Unitate

View File

@@ -439,6 +439,11 @@ editor.rules = Правила:
editor.generation = Генерация:
editor.objectives = Цели
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Редактировать в игре
editor.playtest = Опробовать карту
editor.publish.workshop = Опубликовать в Мастерской
@@ -495,6 +500,7 @@ editor.default = [lightgray]<По умолчанию>
details = Подробности…
edit = Редактировать…
variables = Переменные
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Название:
editor.spawn = Создать боевую единицу

View File

@@ -439,6 +439,11 @@ editor.rules = Pravila:
editor.generation = Generisanje:
editor.objectives = Zadaci
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Izmeni "U Igri"
editor.playtest = Testiranje
editor.publish.workshop = Objavi u Radionicu
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Default>
details = Detalji...
edit = Izmeni...
variables = Varijabla
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Ime:
editor.spawn = Prizovi Jedinicu

View File

@@ -435,6 +435,11 @@ editor.rules = Regler:
editor.generation = Generering:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Edit In-Game
editor.playtest = Playtest
editor.publish.workshop = Publish On Workshop
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
details = Details...
edit = Redigera...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Namn:
editor.spawn = Spawn Unit

View File

@@ -439,6 +439,11 @@ editor.rules = กฎ
editor.generation = เจนเนอเรชั่น
editor.objectives = เป้าหมาย
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = แก้ไขในเกม
editor.playtest = เล่นทดสอบ
editor.publish.workshop = เผยแพร่บนเวิร์กช็อป
@@ -495,6 +500,7 @@ editor.default = [lightgray]<ค่าเริ่มต้น>
details = รายละเอียด...
edit = แก้ไข...
variables = ตัวแปร
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = ชื่อ:
editor.spawn = สร้างยูนิต

View File

@@ -435,6 +435,11 @@ editor.rules = Rules:
editor.generation = Generation:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Edit In-Game
editor.playtest = Playtest
editor.publish.workshop = Publish On Workshop
@@ -490,6 +495,7 @@ editor.default = [lightgray]<Default>
details = Details...
edit = Edit...
variables = Vars
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = isim:
editor.spawn = Spawn Unit

View File

@@ -439,6 +439,11 @@ editor.rules = Kurallar:
editor.generation = Oluşum:
editor.objectives = Görevler:
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Oyun içinde düzenle
editor.playtest = Test Et
editor.publish.workshop = Atölyede Yayınla
@@ -495,6 +500,7 @@ editor.default = [lightgray]<Varsayılan>
details = Detaylar...
edit = Düzenle...
variables = Değişkenler
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = İsim:
editor.spawn = Birim Oluştur

View File

@@ -441,6 +441,11 @@ editor.rules = Правила
editor.generation = Генерація
editor.objectives = Завдання
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Редагувати в грі
editor.playtest = Протестувати в грі
editor.publish.workshop = Опублікувати в Майстерні Steam
@@ -497,6 +502,7 @@ editor.default = [lightgray]<За замовчуванням>
details = Подробиці…
edit = Змінити…
variables = Змінні
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = Ім’я:
editor.spawn = Створити бойову одиницю

View File

@@ -445,6 +445,11 @@ editor.rules = Quy luật
editor.generation = Tạo ra
editor.objectives = Mục tiêu
editor.locales = Gói ngôn ngữ
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = Chỉnh sửa trong trò chơi
editor.playtest = Chơi thử
editor.publish.workshop = Xuất bản lên Workshop
@@ -501,6 +506,7 @@ editor.default = [lightgray]<Mặc định>
details = Chi tiết...
edit = Chỉnh sửa
variables = Thông số
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Thông số sẵn có
editor.name = Tên:
editor.spawn = Đơn vị xuất hiện

View File

@@ -442,6 +442,11 @@ editor.rules = 规则
editor.generation = 生成
editor.objectives = 目标
editor.locales = 本地化语言包
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = 游戏内编辑
editor.playtest = 游戏内测试
editor.publish.workshop = 上传到创意工坊
@@ -498,6 +503,7 @@ editor.default = [lightgray]<默认>
details = 详情…
edit = 编辑…
variables = 变量
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = 内置变量
editor.name = 名称:
editor.spawn = 生成单位

View File

@@ -439,6 +439,11 @@ editor.rules = 規則:
editor.generation = 自動生成:
editor.objectives = Objectives
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = 在遊戲中編輯
editor.playtest = 測試
editor.publish.workshop = 在工作坊上發佈
@@ -495,6 +500,7 @@ editor.default = [lightgray](預設)
details = 詳細資訊……
edit = 編輯……
variables = 變數
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = 名稱:
editor.spawn = 重生單位