Automatic bundle update

This commit is contained in:
Github Actions
2024-05-25 02:16:35 +00:00
parent 4718771dcf
commit ecfb5ede51
34 changed files with 204 additions and 0 deletions

View File

@@ -438,6 +438,11 @@ editor.rules = 규칙
editor.generation = 지형 생성
editor.objectives = 목표
editor.locales = Locale Bundles
editor.worldprocessors = World Processors
editor.worldprocessors.editname = Edit Name
editor.worldprocessors.none = [lightgray]No world processor blocks found!\nAdd one in the map editor, or use the \ue813 Add button below.
editor.worldprocessors.nospace = No free space to place a world processor!\nDid you fill the map with structures? Why would you do this?
editor.worldprocessors.delete.confirm = Are you sure you want to delete this world processor?\n\nIf it is surrounded by walls, it will be replaced by an environmental wall.
editor.ingame = 인게임 편집
editor.playtest = 맵 테스트
editor.publish.workshop = 창작마당 게시
@@ -494,6 +499,7 @@ editor.default = [lightgray]<기본값>
details = 설명...
edit = 편집...
variables = 변수
logic.clear.confirm = Are you sure you want to clear all code from this processor?
logic.globals = Built-in Variables
editor.name = 이름:
editor.spawn = 기체 생성