Fixed compile errors / Refactored sector presets

This commit is contained in:
Anuken
2018-10-05 22:16:40 -04:00
parent 35bc2c9803
commit ed0df64cf9
65 changed files with 386 additions and 354 deletions

View File

@@ -74,7 +74,7 @@ text.mission.unit=Create {0} Unit
text.mission.command=Send Command {0} To Units
text.mission.linknode=Link Power Node
text.mission.display=[accent]Mission:\n[LIGHT_GRAY]{0}
text.mission.mech=Switch to mech
text.mission.mech=Switch to mech[accent] {0}[]
text.none=<none>
text.close=Close
@@ -327,7 +327,7 @@ text.blocks.explosive=Highly explosive!
text.blocks.health=Health
text.blocks.inaccuracy=Inaccuracy
text.blocks.shots=Shots
text.blocks.reload=Reload
text.blocks.reload=Shots/Second
text.blocks.inputfuel=Fuel
text.blocks.fuelburntime=Fuel Burn Time
text.blocks.inputcapacity=Input capacity