ShieldDamageMultiplier for bullets (#6331)

* ShieldDamageMultiplier + Dynamic damage multipliers

* Add to stats

* That's not right

* merge typo

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Co-authored-by: Anuken <arnukren@gmail.com>
This commit is contained in:
MEEPofFaith
2025-02-06 13:57:17 -08:00
committed by GitHub
parent 5f1271e659
commit ed42bcb4f6
6 changed files with 18 additions and 4 deletions

View File

@@ -1142,6 +1142,7 @@ bullet.interval = [stat]{0}/sec[lightgray] interval bullets:
bullet.frags = [stat]{0}x[lightgray] frag bullets:
bullet.lightning = [stat]{0}x[lightgray] lightning ~ [stat]{1}[lightgray] damage
bullet.buildingdamage = [stat]{0}%[lightgray] building damage
bullet.shielddamage = [stat]{0}%[lightgray] shield damage
bullet.knockback = [stat]{0}[lightgray] knockback
bullet.pierce = [stat]{0}x[lightgray] pierce
bullet.infinitepierce = [stat]pierce