Shadows setting / Server map text limit / Fallback spritesheet

This commit is contained in:
Anuken
2019-03-23 11:02:59 -04:00
parent 4bc9143306
commit ed4d0eb5d0
15 changed files with 10978 additions and 11 deletions

View File

@@ -168,12 +168,12 @@ public class JoinDialog extends FloatingDialog{
server.content.table(t -> {
t.add(versionString).left();
t.row();
t.add("[lightgray]" + Core.bundle.format("server.hostname", host.name)).left();
t.add("[lightgray]" + Core.bundle.format("server.hostname", host.name)).width(targetWidth() - 10f).left().get().setEllipsis(true);
t.row();
t.add("[lightgray]" + (host.players != 1 ? Core.bundle.format("players", host.players) :
Core.bundle.format("players.single", host.players))).left();
t.row();
t.add("[lightgray]" + Core.bundle.format("save.map", host.mapname) + " / " + Core.bundle.format("save.wave", host.wave)).left();
t.add("[lightgray]" + Core.bundle.format("save.map", host.mapname) + " / " + Core.bundle.format("save.wave", host.wave)).width(targetWidth() - 10f).left().get().setEllipsis(true);
}).expand().left().bottom().padLeft(12f).padBottom(8);
}, e -> {

View File

@@ -198,6 +198,7 @@ public class SettingsMenuDialog extends SettingsDialog{
graphics.checkPref("fps", false);
graphics.checkPref("indicators", true);
graphics.checkPref("shadows", true);
graphics.checkPref("animatedwater", !mobile);
graphics.checkPref("lasers", true);
}