Preset tweaks

This commit is contained in:
Anuken
2020-10-30 13:16:59 -04:00
parent a12583eb4d
commit ed93fa45d3
6 changed files with 8 additions and 6 deletions

View File

@@ -151,8 +151,8 @@ public class StatusEffects implements ContentList{
boss = new StatusEffect("boss"){{
color = Pal.health;
permanent = true;
damageMultiplier = 2f;
healthMultiplier = 2f;
damageMultiplier = 1.5f;
healthMultiplier = 1.5f;
}};
shocked = new StatusEffect("shocked"){{

View File

@@ -342,8 +342,10 @@ public class Waves{
int bossWave = (int)(rand.random(50, 70) * Mathf.lerp(1f, 0.6f, difficulty));
int bossSpacing = (int)(rand.random(25, 40) * Mathf.lerp(1f, 0.6f, difficulty));
int bossTier = difficulty < 0.5 ? 4 : 5;
//main boss progression
out.add(new SpawnGroup(Structs.random(species)[4]){{
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
unitAmount = 1;
begin = bossWave;
spacing = bossSpacing;
@@ -355,7 +357,7 @@ public class Waves{
}});
//alt boss progression
out.add(new SpawnGroup(Structs.random(species)[4]){{
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
unitAmount = 1;
begin = bossWave + rand.random(3, 5) * bossSpacing;
spacing = bossSpacing;
@@ -369,7 +371,7 @@ public class Waves{
int finalBossStart = 120 + rand.random(30);
//final boss waves
out.add(new SpawnGroup(Structs.random(species)[4]){{
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
unitAmount = 1;
begin = finalBossStart;
spacing = bossSpacing/2;
@@ -381,7 +383,7 @@ public class Waves{
}});
//final boss waves (alt)
out.add(new SpawnGroup(Structs.random(species)[4]){{
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
unitAmount = 1;
begin = finalBossStart + 15;
spacing = bossSpacing/2;