Core units done

This commit is contained in:
Anuken
2022-02-07 17:36:58 -05:00
parent 0f0464bb86
commit eddac79c54
7 changed files with 28 additions and 14 deletions

View File

@@ -3153,6 +3153,7 @@ public class UnitTypes{
);
weapons.add(new RepairBeamWeapon(){{
widthSinMag = 0.11f;
reload = 25f;
x = 0f;
y = 6.5f;
@@ -3205,13 +3206,14 @@ public class UnitTypes{
engineSize = 3.1f;
setEnginesMirror(
new UnitEngine(27 / 4f, -1 / 4f, 2.4f, 315f)
new UnitEngine(25 / 4f, -1 / 4f, 2.4f, 300f)
);
weapons.add(new RepairBeamWeapon(){{
widthSinMag = 0.11f;
reload = 25f;
x = 0f;
y = 6.5f;
y = 7.5f;
rotate = false;
shootY = 0f;
beamWidth = 0.7f;
@@ -3232,6 +3234,17 @@ public class UnitTypes{
maxRange = 60f;
}};
}});
drawBuildBeam = false;
weapons.add(new BuildWeapon("build-weapon"){{
rotate = true;
rotateSpeed = 7f;
x = 14/4f;
y = 15/4f;
layerOffset = -0.001f;
shootY = 3f;
}});
}};
emanate = new ErekirUnitType("emanate"){{
@@ -3249,7 +3262,7 @@ public class UnitTypes{
mineTier = 4;
buildSpeed = 1.4f;
drag = 0.08f;
speed = 7.1f;
speed = 7.2f;
rotateSpeed = 8f;
accel = 0.08f;
itemCapacity = 110;
@@ -3257,15 +3270,16 @@ public class UnitTypes{
armor = 3f;
hitSize = 12f;
engineOffset = 7.4f;
engineSize = 3.3f;
engineOffset = 7.5f;
engineSize = 3.4f;
setEnginesMirror(
new UnitEngine(34 / 4f, -12 / 4f, 2.7f, 315f),
new UnitEngine(27 / 4f, -34 / 4f, 2.7f, 315f)
new UnitEngine(35 / 4f, -13 / 4f, 2.7f, 315f),
new UnitEngine(28 / 4f, -35 / 4f, 2.7f, 315f)
);
weapons.add(new RepairBeamWeapon(){{
widthSinMag = 0.11f;
reload = 25f;
x = 19f/4f;
y = 19f/4f;