Fixed shockwaveTower efficiency (#10538)

This commit is contained in:
Ovulam5480
2025-03-18 00:37:03 +08:00
committed by GitHub
parent 3ff47db6e0
commit edffc24cca

View File

@@ -69,7 +69,7 @@ public class ShockwaveTower extends Block{
@Override
public void updateTile(){
if(potentialEfficiency > 0 && (reloadCounter += Time.delta) >= reload && timer(timerCheck, checkInterval)){
if(potentialEfficiency > 0 && (reloadCounter += edelta()) >= reload && timer(timerCheck, checkInterval)){
targets.clear();
Groups.bullet.intersect(x - range, y - range, range * 2, range * 2, b -> {
if(b.team != team && b.type.hittable){
@@ -110,7 +110,7 @@ public class ShockwaveTower extends Block{
@Override
public boolean shouldConsume(){
return targets.size != 0;
return reloadCounter < reload;
}
@Override