Fixed shockwaveTower efficiency (#10538)
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@@ -69,7 +69,7 @@ public class ShockwaveTower extends Block{
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@Override
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@Override
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public void updateTile(){
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public void updateTile(){
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if(potentialEfficiency > 0 && (reloadCounter += Time.delta) >= reload && timer(timerCheck, checkInterval)){
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if(potentialEfficiency > 0 && (reloadCounter += edelta()) >= reload && timer(timerCheck, checkInterval)){
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targets.clear();
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targets.clear();
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Groups.bullet.intersect(x - range, y - range, range * 2, range * 2, b -> {
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Groups.bullet.intersect(x - range, y - range, range * 2, range * 2, b -> {
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if(b.team != team && b.type.hittable){
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if(b.team != team && b.type.hittable){
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@@ -110,7 +110,7 @@ public class ShockwaveTower extends Block{
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@Override
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@Override
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public boolean shouldConsume(){
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public boolean shouldConsume(){
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return targets.size != 0;
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return reloadCounter < reload;
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}
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}
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@Override
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@Override
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