Removed "sector attacked" message

This commit is contained in:
Anuken
2020-10-11 14:54:05 -04:00
parent 2f6f205dc7
commit ee50995dde
4 changed files with 22 additions and 17 deletions

View File

@@ -77,14 +77,18 @@ public class WaveSpawner{
eachGroundSpawn((spawnX, spawnY, doShockwave) -> {
if(doShockwave){
Time.run(20f, () -> Fx.spawnShockwave.at(spawnX, spawnY, state.rules.dropZoneRadius));
Time.run(40f, () -> Damage.damage(state.rules.waveTeam, spawnX, spawnY, state.rules.dropZoneRadius, 99999999f, true));
doShockwave(spawnX, spawnY);
}
});
Time.runTask(121f, () -> spawning = false);
}
public void doShockwave(float x, float y){
Time.run(20f, () -> Fx.spawnShockwave.at(x, y, state.rules.dropZoneRadius));
Time.run(40f, () -> Damage.damage(state.rules.waveTeam, x, y, state.rules.dropZoneRadius, 99999999f, true));
}
private void eachGroundSpawn(SpawnConsumer cons){
for(Tile spawn : spawns){
cons.accept(spawn.worldx(), spawn.worldy(), true);