Deploy dialog requirements done
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@@ -62,8 +62,9 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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itemRequirements = ItemStack.with(Items.copper, 2000);
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zoneRequirements = new Zone[]{groundZero};
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blockRequirements = new Block[]{Blocks.copperWall};
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blockRequirements = new Block[]{Blocks.router};
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rules = () -> new Rules(){{
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waves = true;
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waveTimer = true;
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@@ -75,7 +76,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -88,7 +89,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -101,7 +102,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -114,7 +115,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -127,7 +128,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -140,7 +141,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -153,7 +154,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -166,7 +167,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -179,7 +180,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -192,7 +193,7 @@ public class Zones implements ContentList{
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deployCost = ItemStack.with(Items.copper, 300);
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startingItems = ItemStack.with(Items.copper, 200);
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conditionWave = 15;
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zoneRequirements = new Zone[]{groundZero};
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zoneRequirements = new Zone[]{frozenForest};
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blockRequirements = new Block[]{Blocks.copperWall};
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rules = () -> new Rules(){{
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waves = true;
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@@ -200,5 +201,7 @@ public class Zones implements ContentList{
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waveSpacing = 60 * 80;
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}};
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}};
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frozenForest.zoneRequirements = new Zone[]{frozenForest};
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}
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}
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