Basic unit rendering

This commit is contained in:
Anuken
2020-02-06 22:08:31 -05:00
parent f83b6728cf
commit eeae5149a1
16 changed files with 195 additions and 233 deletions

View File

@@ -13,6 +13,8 @@ public class WeaponMount{
public float aimX, aimY;
/** side that's being shot - only valid for mirrors */
public boolean side;
/** whether to shoot right now */
public boolean shoot = false;
public WeaponMount(Weapon weapon){
this.weapon = weapon;