Renamed key fields and table methods
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@@ -62,14 +62,14 @@ public class CustomGameDialog extends FloatingDialog{
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for(Gamemode mode : Gamemode.all){
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TextureRegionDrawable icon = Vars.ui.getIcon("mode" + Strings.capitalize(mode.name()) + "Small");
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if(mode.valid(map) && Core.atlas.isFound(icon.getRegion())){
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t.addImage(icon).size(16f).pad(4f);
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t.image(icon).size(16f).pad(4f);
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}
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}
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}).left();
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image.row();
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image.add(map.name()).pad(1f).growX().wrap().left().get().setEllipsis(true);
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image.row();
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image.addImage(Tex.whiteui, Pal.gray).growX().pad(3).height(4f);
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image.image(Tex.whiteui, Pal.gray).growX().pad(3).height(4f);
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image.row();
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image.add(img).size(images);
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