Added more weapons

This commit is contained in:
Anuken
2017-05-05 17:05:29 -04:00
parent c9019dd2eb
commit eef909db3e
18 changed files with 144 additions and 17 deletions

View File

@@ -15,7 +15,7 @@ import io.anuke.mindustry.world.Tile;
/**ick, global state*/
public class Vars{
public static final float placerange = 66;
public static final float respawntime = 60*4;
public static final float respawnduration = 60*4;
public static final float wavespace = 20*60;
public static final float enemyspawnspace = 65;
public static final float breakduration = 30;
@@ -49,6 +49,8 @@ public class Vars{
public static int wave = 1;
public static float wavetime;
public static int enemies = 0;
public static float respawntime;
public static Tile core;
public static Array<Tile> spawnpoints = new Array<Tile>();