Cleanup
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@@ -3,40 +3,12 @@ package mindustry.entities;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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class GroupDefs{
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@GroupDef(value = Entityc.class, mapping = true)
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class gall{
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}
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@GroupDef(value = Playerc.class, mapping = true)
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class gplayer{
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}
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@GroupDef(value = Bulletc.class, spatial = true, collide = true)
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class gbullet{
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}
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@GroupDef(value = Unitc.class, spatial = true, mapping = true)
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class gunit{
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}
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@GroupDef(Tilec.class)
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class gtile{
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}
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@GroupDef(value = Syncc.class, mapping = true)
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class gsync{
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}
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@GroupDef(Drawc.class)
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class gdraw{
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}
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class GroupDefs<G>{
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@GroupDef(value = Entityc.class, mapping = true) G all;
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@GroupDef(value = Playerc.class, mapping = true) G player;
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@GroupDef(value = Bulletc.class, spatial = true, collide = true) G bullet;
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@GroupDef(value = Unitc.class, spatial = true, mapping = true) G unit;
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@GroupDef(value = Tilec.class) G tile;
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@GroupDef(value = Syncc.class, mapping = true) G sync;
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@GroupDef(value = Drawc.class) G draw;
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}
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