Recoil Time and Improved Alternating (#6073)
* Revamped recoil, and improved alternating * i might have to make this more complicated later * hhhhhhhhh * proper description.
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@@ -12,6 +12,8 @@ public class WeaponMount{
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public float reload;
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/** rotation relative to the unit this mount is on */
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public float rotation;
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/** weapon recoil */
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public float recoil;
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/** destination rotation; do not modify! */
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public float targetRotation;
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/** current heat, 0 to 1*/
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