More logic message types

This commit is contained in:
Anuken
2022-02-12 18:50:15 -05:00
parent 710ef89e36
commit f09e5afbe9
6 changed files with 71 additions and 10 deletions

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@@ -1709,7 +1709,7 @@ lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.packcolor = Pack [0, 1] RGBA components into a single number for drawing or rule-setting.
lst.setrule = Set a game rule.
lst.flushnotification = Display a notification at the top of the screen from the text buffer.\nWill wait until the previous message finishes.
lst.flushmessage = Display a message on the screen from the text buffer.\nWill wait until the previous message finishes.
logic.nounitbuild = [red]Unit building logic is not allowed here.