Lambda memory allocation optimizations
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@@ -48,11 +48,11 @@ public class Teams{
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return Geometry.findClosest(x, y, get(team).cores);
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}
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public boolean eachEnemyCore(Team team, Boolf<CoreBuild> ret){
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public boolean anyEnemyCoresWithin(Team team, float x, float y, float radius){
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for(TeamData data : active){
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if(team != data.team){
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for(CoreBuild tile : data.cores){
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if(ret.get(tile)){
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if(tile.within(x, y, radius)){
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return true;
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}
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}
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