More description changes, changed profiler, core refactoring
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@@ -3,6 +3,9 @@ package io.anuke.mindustry;
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import com.badlogic.gdx.Application.ApplicationType;
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import com.badlogic.gdx.Gdx;
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import io.anuke.mindustry.core.Control;
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import io.anuke.mindustry.core.Renderer;
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import io.anuke.mindustry.core.UI;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.ucore.scene.ui.layout.Unit;
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@@ -41,8 +44,6 @@ public class Vars{
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//TODO named save slots, possibly with a scroll dialog
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public static final int saveSlots = 4;
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public static final int profileTime = 30;
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//only if smoothCamera
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public static boolean snapCamera = true;
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