Pathfinding bugfixes / Logic dialog hiding "unfixed"

This commit is contained in:
Anuken
2023-08-09 13:05:19 -04:00
parent 19f34c14a0
commit f1172d45eb
5 changed files with 17 additions and 13 deletions

View File

@@ -228,20 +228,11 @@ public class LogicDialog extends BaseDialog{
}
public void show(String code, LExecutor executor, boolean privileged, Cons<String> modified){
show(code, executor, privileged, null, modified);
}
public void show(String code, LExecutor executor, boolean privileged, @Nullable Building build, Cons<String> modified){
this.executor = executor;
this.privileged = privileged;
canvas.statements.clearChildren();
canvas.rebuild();
canvas.privileged = privileged;
update(() -> {
if(build != null && (!build.isValid() || !state.isGame())){
hide();
}
});
try{
canvas.load(code);
}catch(Throwable t){