Harder default waves
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@@ -19,7 +19,7 @@ public class UnitDrops{
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TileEntity core = unit.getClosestEnemyCore();
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if(core == null){
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if(core == null || core.dst(unit) > Vars.mineTransferRange){
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return;
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}
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@@ -37,8 +37,9 @@ public class UnitDrops{
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if(Mathf.chance(0.03)){
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int amount = Mathf.random(20, 40);
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amount = core.tile.block().acceptStack(item, amount, core.tile, null);
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if(amount > 0)
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if(amount > 0){
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Call.transferItemTo(item, amount, unit.x + Mathf.range(2f), unit.y + Mathf.range(2f), core.tile);
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}
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}
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}
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}
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