diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 990bf87a1d..5525c4603c 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -471,7 +471,7 @@ block.flameturret.fulldescription=Advanced close-range turret. Uses coal for amm block.sniperturret.name=railgun turret block.sniperturret.fulldescription=Advanced long-range turret. Uses steel for ammo. Very high damage, but low fire rate. Expensive to use, but can be placed far away from enemy lines due to its range. block.mortarturret.name=flak turret -block.mortarturret.fulldescription=Advanced splash-damage turret. Uses coal for ammo. Very slow fire rate and bullets, but very high single-target and splash damage. Useful for large crowds of enemies. +block.mortarturret.fulldescription=Advanced low-accuracy splash-damage turret. Uses coal for ammo. Shoots a barrage of bullets that explode into shrapnel. Useful for large crowds of enemies. block.laserturret.name=laser turret block.laserturret.fulldescription=Advanced single-target turret. Uses power. Good medium-range all-around turret. Single-target only. Never misses. block.waveturret.name=tesla turret diff --git a/core/src/io/anuke/mindustry/Vars.java b/core/src/io/anuke/mindustry/Vars.java index ce43ca4485..e96230a322 100644 --- a/core/src/io/anuke/mindustry/Vars.java +++ b/core/src/io/anuke/mindustry/Vars.java @@ -61,7 +61,7 @@ public class Vars{ public static float baseControllerSpeed = 11f; - public static final int saveSlots = 16; + public static final int saveSlots = 64; //amount of drops that are left when breaking a block public static final float breakDropAmount = 0.5f; diff --git a/core/src/io/anuke/mindustry/io/Saves.java b/core/src/io/anuke/mindustry/io/Saves.java index 9bad5eb54c..63ddadcf71 100644 --- a/core/src/io/anuke/mindustry/io/Saves.java +++ b/core/src/io/anuke/mindustry/io/Saves.java @@ -82,7 +82,7 @@ public class Saves { } public boolean canAddSave(){ - return nextSlot <= Vars.saveSlots; + return nextSlot < Vars.saveSlots; } public void addSave(String name){ diff --git a/core/src/io/anuke/mindustry/world/blocks/types/distribution/Junction.java b/core/src/io/anuke/mindustry/world/blocks/types/distribution/Junction.java index c32b5967ef..07758becd4 100644 --- a/core/src/io/anuke/mindustry/world/blocks/types/distribution/Junction.java +++ b/core/src/io/anuke/mindustry/world/blocks/types/distribution/Junction.java @@ -23,7 +23,7 @@ public class Junction extends Block{ int dir = source.relativeTo(tile.x, tile.y); Tile to = tile.getNearby()[dir]; - Timers.run(15, ()->{ + Timers.run(30, ()->{ if(to == null) return; to.block().handleItem(item, to, tile); });