blinkSize (#6359)
Co-authored-by: Lele567 <48808663+Lele567@users.noreply.github.com>
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@@ -30,7 +30,7 @@ public class EnergyFieldAbility extends Ability{
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public int maxTargets = 25;
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public float healPercent = 2.5f;
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public float layer = Layer.bullet - 0.001f, blinkScl = 20f;
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public float layer = Layer.bullet - 0.001f, blinkScl = 20f, blinkSize = 0.1f;
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public float effectRadius = 5f, sectorRad = 0.14f, rotateSpeed = 0.5f;
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public int sectors = 5;
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public Color color = Pal.heal;
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@@ -60,7 +60,7 @@ public class EnergyFieldAbility extends Ability{
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Draw.color(color);
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Tmp.v1.trns(unit.rotation - 90, x, y).add(unit.x, unit.y);
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float rx = Tmp.v1.x, ry = Tmp.v1.y;
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float orbRadius = effectRadius * (1f + Mathf.absin(blinkScl, 0.1f));
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float orbRadius = effectRadius * (1f + Mathf.absin(blinkScl, blinkSize));
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Fill.circle(rx, ry, orbRadius);
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Draw.color();
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