display StatusDuration to one decimal place (#10908)

This commit is contained in:
KochiyaUenehaaa
2025-06-08 22:26:28 +08:00
committed by GitHub
parent a18c5d148d
commit f21429f3f1
2 changed files with 1 additions and 5 deletions

View File

@@ -3437,7 +3437,6 @@ public class Blocks{
hitEffect = Fx.hitLancer;
despawnEffect = Fx.none;
status = StatusEffects.shocked;
statusDuration = 10f;
hittable = false;
lightColor = Color.white;
collidesAir = false;
@@ -3489,7 +3488,6 @@ public class Blocks{
despawnEffect = Fx.blastExplosion;
status = StatusEffects.blasted;
statusDuration = 60f;
hitColor = backColor = trailColor = Pal.blastAmmoBack;
frontColor = Pal.blastAmmoFront;
@@ -3915,7 +3913,6 @@ public class Blocks{
collidesGround = true;
status = StatusEffects.blasted;
statusDuration = 60f;
backColor = hitColor = trailColor = Pal.blastAmmoBack;
frontColor = Pal.blastAmmoFront;
@@ -5455,7 +5452,6 @@ public class Blocks{
hitEffect = Fx.hitLancer;
despawnEffect = Fx.none;
status = StatusEffects.shocked;
statusDuration = 10f;
hittable = false;
lightColor = Color.white;
buildingDamageMultiplier = 0.25f;