Map rule for air spawns (#9922)
* air use spawns Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> * add the rule Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> * add rule in ui Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> * bundle Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> * tie it to rules.waves Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> * :) Contributing.md says yes Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> * indent Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com> --------- Signed-off-by: Jason <131086642+JasonP01@users.noreply.github.com>
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@@ -29,6 +29,8 @@ public class Rules{
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public boolean waveSending = true;
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/** Whether waves are spawnable at all. */
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public boolean waves;
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/** Whether air units spawn at spawns instead of the edge of the map */
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public boolean airUseSpawns = false;
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/** Whether the game objective is PvP. Note that this enables automatic hosting. */
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public boolean pvp;
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/** Whether is waiting for players enabled in PvP. */
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