Small heat redirector / Carbide ammo for breach
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@@ -102,6 +102,10 @@ public class BulletType extends Content implements Cloneable{
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public StatusEffect status = StatusEffects.none;
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/** Intensity of applied status effect in terms of duration. */
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public float statusDuration = 60 * 8f;
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/** Turret only. If false, blocks will not be targeted. */
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public boolean targetBlocks = true;
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/** Turret only. If false, missiles will not be targeted. */
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public boolean targetMissiles = true;
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/** Whether this bullet type collides with tiles. */
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public boolean collidesTiles = true;
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/** Whether this bullet type collides with tiles that are of the same team. */
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