Merge remote-tracking branch 'origin/master'
# Conflicts: # core/src/io/anuke/mindustry/core/Renderer.java
This commit is contained in:
@@ -159,7 +159,7 @@ public class BlockIndexer{
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* Find the closest ore block relative to a position.
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*/
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public Tile findClosestOre(float xp, float yp, Item item){
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Tile tile = Geometry.findClosest(xp, yp, world.indexer().getOrePositions(item));
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Tile tile = Geometry.findClosest(xp, yp, world.indexer.getOrePositions(item));
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if(tile == null) return null;
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@@ -111,7 +111,7 @@ public class Pathfinder{
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path.lastSearchTime = TimeUtils.millis();
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Array<Tile> set = world.indexer().getEnemy(team, BlockFlag.target);
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Array<Tile> set = world.indexer.getEnemy(team, BlockFlag.target);
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for(Tile other : set){
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path.weights[other.x][other.y] = 0;
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path.searches[other.x][other.y] = path.search;
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@@ -156,7 +156,7 @@ public class WaveSpawner{
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for(int y = quady * quadsize; y < world.height() && y < (quady + 1) * quadsize; y++){
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Tile tile = world.tile(x, y);
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if(tile == null || tile.solid() || world.pathfinder().getValueforTeam(Team.red, x, y) == Float.MAX_VALUE){
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if(tile == null || tile.solid() || world.pathfinder.getValueforTeam(Team.red, x, y) == Float.MAX_VALUE){
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setQuad(quadx, quady, false);
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break outer;
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}
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@@ -100,15 +100,15 @@ public class Logic extends Module{
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state.mode = world.getSector().currentMission().getMode();
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world.getSector().currentMission().onBegin();
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world.sectors().save();
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world.sectors.save();
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}
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//check if all assigned missions are complete
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if(!world.getSector().complete && world.getSector().completedMissions >= world.getSector().missions.size){
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state.mode = GameMode.victory;
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world.sectors().completeSector(world.getSector().x, world.getSector().y);
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world.sectors().save();
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world.sectors.completeSector(world.getSector().x, world.getSector().y);
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world.sectors.save();
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if(!headless){
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ui.missions.show(world.getSector());
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}
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@@ -180,7 +180,7 @@ public class Logic extends Module{
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EntityQuery.collideGroups(bulletGroup, playerGroup);
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EntityQuery.collideGroups(playerGroup, playerGroup);
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world.pathfinder().update();
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world.pathfinder.update();
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}
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}
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@@ -12,9 +12,9 @@ import io.anuke.mindustry.game.EventType.WorldLoadEvent;
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import io.anuke.mindustry.game.Team;
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import io.anuke.mindustry.io.MapIO;
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import io.anuke.mindustry.maps.*;
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import io.anuke.mindustry.maps.generation.WorldGenerator;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.maps.generation.WorldGenerator;
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import io.anuke.mindustry.world.blocks.OreBlock;
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import io.anuke.ucore.core.Events;
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import io.anuke.ucore.core.Timers;
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@@ -28,12 +28,12 @@ public class World extends Module{
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public final Maps maps = new Maps();
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public final Sectors sectors = new Sectors();
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public final WorldGenerator generator = new WorldGenerator();
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public final BlockIndexer indexer = new BlockIndexer();
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public final Pathfinder pathfinder = new Pathfinder();
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private Map currentMap;
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private Sector currentSector;
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private Tile[][] tiles;
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private Pathfinder pathfinder = new Pathfinder();
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private BlockIndexer indexer = new BlockIndexer();
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private Array<Tile> tempTiles = new ThreadArray<>();
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private boolean generating, invalidMap;
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@@ -52,26 +52,6 @@ public class World extends Module{
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maps.dispose();
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}
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public WorldGenerator generator(){
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return generator;
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}
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public Sectors sectors(){
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return sectors;
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}
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public Maps maps(){
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return maps;
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}
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public BlockIndexer indexer(){
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return indexer;
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}
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public Pathfinder pathfinder(){
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return pathfinder;
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}
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public boolean isInvalidMap(){
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return invalidMap;
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}
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@@ -266,11 +266,11 @@ public class MapEditorDialog extends Dialog implements Disposable{
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if(name.isEmpty()){
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ui.showError("$text.editor.save.noname");
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}else{
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Map map = world.maps().getByName(name);
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Map map = world.maps.getByName(name);
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if(map != null && !map.custom){
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ui.showError("$text.editor.save.overwrite");
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}else{
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world.maps().saveMap(name, editor.getMap(), editor.getTags());
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world.maps.saveMap(name, editor.getMap(), editor.getTags());
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ui.showInfoFade("$text.editor.saved");
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}
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}
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@@ -38,8 +38,8 @@ public class MapLoadDialog extends FloatingDialog{
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public void rebuild(){
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content().clear();
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if(world.maps().all().size > 0){
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selected = world.maps().all().first();
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if(world.maps.all().size > 0){
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selected = world.maps.all().first();
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}
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ButtonGroup<TextButton> group = new ButtonGroup<>();
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@@ -55,7 +55,7 @@ public class MapLoadDialog extends FloatingDialog{
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ScrollPane pane = new ScrollPane(table, "horizontal");
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pane.setFadeScrollBars(false);
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for(Map map : world.maps().all()){
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for(Map map : world.maps.all()){
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TextButton button = new TextButton(map.getDisplayName(), "toggle");
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button.add(new BorderImage(map.texture, 2f)).size(16 * 4f);
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@@ -67,7 +67,7 @@ public class MapLoadDialog extends FloatingDialog{
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if(++i % maxcol == 0) table.row();
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}
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if(world.maps().all().size == 0){
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if(world.maps.all().size == 0){
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pane.setStyle(Core.skin.get("clear", ScrollPaneStyle.class));
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table.add("$text.maps.none").center();
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}else{
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@@ -24,7 +24,7 @@ public class MapSaveDialog extends FloatingDialog{
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shown(() -> {
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content().clear();
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content().label(() -> {
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Map map = world.maps().getByName(field.getText());
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Map map = world.maps.getByName(field.getText());
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if(map != null){
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if(map.custom){
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return "$text.editor.overwrite";
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@@ -69,7 +69,7 @@ public class MapSaveDialog extends FloatingDialog{
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if(field.getText().isEmpty()){
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return true;
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}
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Map map = world.maps().getByName(field.getText());
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Map map = world.maps.getByName(field.getText());
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return map != null && !map.custom;
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}
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}
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@@ -106,7 +106,7 @@ public class Units{
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* Returns the neareset ally tile in a range.
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*/
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public static TileEntity findAllyTile(Team team, float x, float y, float range, Predicate<Tile> pred){
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return world.indexer().findTile(team, x, y, range, pred);
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return world.indexer.findTile(team, x, y, range, pred);
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}
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/**
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@@ -114,7 +114,7 @@ public class Units{
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*/
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public static TileEntity findEnemyTile(Team team, float x, float y, float range, Predicate<Tile> pred){
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for(Team enemy : state.teams.enemiesOf(team)){
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TileEntity entity = world.indexer().findTile(enemy, x, y, range, pred);
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TileEntity entity = world.indexer.findTile(enemy, x, y, range, pred);
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if(entity != null){
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return entity;
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}
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@@ -99,12 +99,12 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
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}
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public boolean isCommanded(){
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return !isWave && world.indexer().getAllied(team, BlockFlag.comandCenter).size != 0;
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return !isWave && world.indexer.getAllied(team, BlockFlag.comandCenter).size != 0;
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}
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public UnitCommand getCommand(){
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if(isCommanded()){
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return world.indexer().getAllied(team, BlockFlag.comandCenter).first().<CommandCenterEntity>entity().command;
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return world.indexer.getAllied(team, BlockFlag.comandCenter).first().<CommandCenterEntity>entity().command;
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}
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return null;
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}
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@@ -180,12 +180,12 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
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}
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public void targetClosestAllyFlag(BlockFlag flag){
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Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, flag));
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Tile target = Geometry.findClosest(x, y, world.indexer.getAllied(team, flag));
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if(target != null) this.target = target.entity;
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}
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public void targetClosestEnemyFlag(BlockFlag flag){
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Tile target = Geometry.findClosest(x, y, world.indexer().getEnemy(team, flag));
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Tile target = Geometry.findClosest(x, y, world.indexer.getEnemy(team, flag));
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if(target != null) this.target = target.entity;
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}
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@@ -113,7 +113,7 @@ public abstract class FlyingUnit extends BaseUnit implements CarryTrait{
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state.set(attack);
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}else if(!targetHasFlag(BlockFlag.repair)){
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retarget(() -> {
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Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair));
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Tile target = Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair));
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if(target != null) FlyingUnit.this.target = target.entity;
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});
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}else{
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@@ -177,7 +177,7 @@ public abstract class FlyingUnit extends BaseUnit implements CarryTrait{
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@Override
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public void behavior(){
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if(health <= health * type.retreatPercent && !isCommanded() &&
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Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair)) != null){
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Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair)) != null){
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setState(retreat);
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}
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@@ -268,7 +268,7 @@ public abstract class GroundUnit extends BaseUnit{
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protected void moveToCore(){
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Tile tile = world.tileWorld(x, y);
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if(tile == null) return;
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Tile targetTile = world.pathfinder().getTargetTile(team, tile);
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Tile targetTile = world.pathfinder.getTargetTile(team, tile);
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if(tile == targetTile) return;
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@@ -288,7 +288,7 @@ public abstract class GroundUnit extends BaseUnit{
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Tile tile = world.tileWorld(x, y);
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if(tile == null) return;
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Tile targetTile = world.pathfinder().getTargetTile(enemy, tile);
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Tile targetTile = world.pathfinder.getTargetTile(enemy, tile);
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TileEntity core = getClosestCore();
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if(tile == targetTile || core == null || distanceTo(core) < 90f) return;
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@@ -158,7 +158,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
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if(targetItem == null) return;
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target = world.indexer().findClosestOre(x, y, targetItem);
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target = world.indexer.findClosestOre(x, y, targetItem);
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});
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if(target instanceof Tile){
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@@ -224,7 +224,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
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state.set(attack);
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}else if(!targetHasFlag(BlockFlag.repair)){
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if(timer.get(timerTarget, 20)){
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Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair));
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Tile target = Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair));
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if(target != null) Drone.this.target = target.entity;
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}
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}else{
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@@ -318,7 +318,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
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@Override
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public void behavior(){
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if(health <= health * type.retreatPercent &&
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Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair)) != null){
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Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair)) != null){
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setState(retreat);
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}
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}
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@@ -49,7 +49,7 @@ public class FloorRenderer{
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@Override
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public Tile getNearby(int dx, int dy){
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Sector sec = world.getSector();
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GenResult result = world.generator().generateTile(sec.x, sec.y, x + dx, y + dy);
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GenResult result = world.generator.generateTile(sec.x, sec.y, x + dx, y + dy);
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gutterNearTile.x = (short)(x + dx);
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gutterNearTile.y = (short)(y + dy);
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gutterNearTile.setElevation(result.elevation);
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@@ -192,7 +192,7 @@ public class FloorRenderer{
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Floor floor = null;
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if(tile == null && sector != null && tilex < world.width() + gutter*2 && tiley < world.height() + gutter*2){
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GenResult result = world.generator().generateTile(sector.x, sector.y, tilex - gutter, tiley - gutter);
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GenResult result = world.generator.generateTile(sector.x, sector.y, tilex - gutter, tiley - gutter);
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floor = (Floor) result.floor;
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}else if(tile != null){
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floor = tile.floor();
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@@ -223,7 +223,7 @@ public class FloorRenderer{
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if(tile == null){
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if(sector != null && tilex < world.width() + gutter*2 && tiley < world.height() + gutter*2){
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GenResult result = world.generator().generateTile(sector.x, sector.y, tilex - gutter, tiley - gutter);
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GenResult result = world.generator.generateTile(sector.x, sector.y, tilex - gutter, tiley - gutter);
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floor = (Floor)result.floor;
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gutterTile.setFloor(floor);
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gutterTile.x = (short)(tilex - gutter);
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@@ -27,7 +27,7 @@ public class SaveMeta{
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this.timePlayed = timePlayed;
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this.sector = sector;
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this.mode = GameMode.values()[mode];
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this.map = world.maps().getByName(map);
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this.map = world.maps.getByName(map);
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this.wave = wave;
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this.difficulty = difficulty;
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}
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|
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@@ -42,10 +42,10 @@ public class Save16 extends SaveFileVersion{
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byte mode = stream.readByte();
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String mapname = stream.readUTF();
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Map map = world.maps().getByName(mapname);
|
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Map map = world.maps.getByName(mapname);
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world.setMap(map);
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||||
|
||||
world.setSector(world.sectors().get(sector));
|
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world.setSector(world.sectors.get(sector));
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|
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int wave = stream.readInt();
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byte difficulty = stream.readByte();
|
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|
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@@ -51,7 +51,7 @@ public class Sectors{
|
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if(!headless){
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sector.saveID = control.saves.addSave("sector-" + sector.packedPosition()).index;
|
||||
}
|
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world.sectors().save();
|
||||
world.sectors.save();
|
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world.setSector(sector);
|
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sector.currentMission().onBegin();
|
||||
}else if(SaveIO.breakingVersions.contains(sector.getSave().getBuild())){
|
||||
@@ -169,7 +169,7 @@ public class Sectors{
|
||||
//gen tiles in sector
|
||||
for (int x = 0; x < sectorSize; x++) {
|
||||
for (int y = 0; y < sectorSize; y++) {
|
||||
world.generator().generateTile(result, sx + sector.x, sy + sector.y, x, y, true, null, ores);
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||||
world.generator.generateTile(result, sx + sector.x, sy + sector.y, x, y, true, null, ores);
|
||||
newTiles[sx * sectorSize + x][sy * sectorSize + y] = new Tile(x + sx * sectorSize, y + sy*sectorSize, result.floor.id, result.wall.id, (byte)0, (byte)0, result.elevation);
|
||||
}
|
||||
}
|
||||
@@ -405,8 +405,8 @@ public class Sectors{
|
||||
int toX = x * sectorSize / sectorImageSize;
|
||||
int toY = y * sectorSize / sectorImageSize;
|
||||
|
||||
GenResult result = world.generator().generateTile(sector.x, sector.y, toX, toY, false);
|
||||
world.generator().generateTile(secResult, sector.x, sector.y, toX, ((y+1) * sectorSize / sectorImageSize), false, null, null);
|
||||
GenResult result = world.generator.generateTile(sector.x, sector.y, toX, toY, false);
|
||||
world.generator.generateTile(secResult, sector.x, sector.y, toX, ((y+1) * sectorSize / sectorImageSize), false, null, null);
|
||||
|
||||
int color = ColorMapper.colorFor(result.floor, result.wall, Team.none, result.elevation, secResult.elevation > result.elevation ? (byte)(1 << 6) : (byte)0);
|
||||
pixmap.drawPixel(x, pixmap.getHeight() - 1 - y, color);
|
||||
|
||||
@@ -49,7 +49,7 @@ public class TutorialSector{
|
||||
for(int x = 0; x < world.width(); x++){
|
||||
for(int y = 0; y < world.height(); y++){
|
||||
Tile tile = world.tile(x, y);
|
||||
world.generator().generateTile(res, 0, 0, x, y, true, null, ores);
|
||||
world.generator.generateTile(res, 0, 0, x, y, true, null, ores);
|
||||
if(!tile.hasCliffs()){
|
||||
tile.setFloor((Floor) res.floor);
|
||||
}
|
||||
|
||||
@@ -187,7 +187,7 @@ public class WorldGenerator{
|
||||
SeedRandom rnd = new SeedRandom(sector.getSeed());
|
||||
Generation gena = new Generation(sector, tiles, tiles.length, tiles[0].length, rnd);
|
||||
Array<GridPoint2> spawnpoints = sector.currentMission().getSpawnPoints(gena);
|
||||
Array<Item> ores = world.sectors().getOres(sector.x, sector.y);
|
||||
Array<Item> ores = world.sectors.getOres(sector.x, sector.y);
|
||||
|
||||
for(int x = 0; x < width; x++){
|
||||
for(int y = 0; y < height; y++){
|
||||
|
||||
@@ -13,11 +13,11 @@ public class ExpandMission extends ActionMission{
|
||||
|
||||
runner = () -> {
|
||||
if(headless){
|
||||
world.sectors().expandSector(world.getSector(), expandX, expandY);
|
||||
world.sectors.expandSector(world.getSector(), expandX, expandY);
|
||||
done = true;
|
||||
}else{
|
||||
ui.loadLogic(() -> {
|
||||
world.sectors().expandSector(world.getSector(), expandX, expandY);
|
||||
world.sectors.expandSector(world.getSector(), expandX, expandY);
|
||||
done = true;
|
||||
});
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ public class WaveMission extends Mission{
|
||||
public void onBegin(){
|
||||
super.onBegin();
|
||||
|
||||
world.pathfinder().activateTeamPath(waveTeam);
|
||||
world.pathfinder.activateTeamPath(waveTeam);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -84,7 +84,7 @@ public class CustomGameDialog extends FloatingDialog{
|
||||
float images = 146f;
|
||||
|
||||
int i = 0;
|
||||
for(Map map : world.maps().all()){
|
||||
for(Map map : world.maps.all()){
|
||||
|
||||
if(i % maxwidth == 0){
|
||||
maps.row();
|
||||
@@ -112,7 +112,7 @@ public class CustomGameDialog extends FloatingDialog{
|
||||
i++;
|
||||
}
|
||||
|
||||
if(world.maps().all().size == 0){
|
||||
if(world.maps.all().size == 0){
|
||||
maps.add("$text.maps.none").pad(50);
|
||||
}
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@ public class GenViewDialog extends FloatingDialog{
|
||||
Pixmap pixmap = new Pixmap(sectorSize, sectorSize, Format.RGBA8888);
|
||||
for(int i = 0; i < sectorSize; i++){
|
||||
for(int j = 0; j < sectorSize; j++){
|
||||
world.generator().generateTile(result, wx, wy, i, j, true, null, ores);
|
||||
world.generator.generateTile(result, wx, wy, i, j, true, null, ores);
|
||||
pixmap.drawPixel(i, sectorSize - 1 - j, ColorMapper.colorFor(result.floor, result.wall, Team.none, result.elevation, (byte)0));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,15 +40,15 @@ public class MapsDialog extends FloatingDialog{
|
||||
|
||||
String name = meta.tags.get("name", file.nameWithoutExtension());
|
||||
|
||||
if(world.maps().getByName(name) != null && !world.maps().getByName(name).custom){
|
||||
if(world.maps.getByName(name) != null && !world.maps.getByName(name).custom){
|
||||
ui.showError(Bundles.format("text.editor.import.exists", name));
|
||||
}else if(world.maps().getByName(name) != null){
|
||||
}else if(world.maps.getByName(name) != null){
|
||||
ui.showConfirm("$text.confirm", "$text.editor.overwrite.confirm", () -> {
|
||||
world.maps().saveMap(name, data, meta.tags);
|
||||
world.maps.saveMap(name, data, meta.tags);
|
||||
setup();
|
||||
});
|
||||
}else{
|
||||
world.maps().saveMap(name, data, meta.tags);
|
||||
world.maps.saveMap(name, data, meta.tags);
|
||||
setup();
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ public class MapsDialog extends FloatingDialog{
|
||||
float mapsize = 200f;
|
||||
|
||||
int i = 0;
|
||||
for(Map map : world.maps().all()){
|
||||
for(Map map : world.maps.all()){
|
||||
|
||||
if(i % maxwidth == 0){
|
||||
maps.row();
|
||||
@@ -100,7 +100,7 @@ public class MapsDialog extends FloatingDialog{
|
||||
i++;
|
||||
}
|
||||
|
||||
if(world.maps().all().size == 0){
|
||||
if(world.maps.all().size == 0){
|
||||
maps.add("$text.maps.none");
|
||||
}
|
||||
|
||||
@@ -154,7 +154,7 @@ public class MapsDialog extends FloatingDialog{
|
||||
|
||||
table.addImageTextButton("$text.delete", "icon-trash-16", "clear", 16 * 2, () -> {
|
||||
ui.showConfirm("$text.confirm", Bundles.format("text.map.delete", map.name), () -> {
|
||||
world.maps().removeMap(map);
|
||||
world.maps.removeMap(map);
|
||||
dialog.hide();
|
||||
setup();
|
||||
});
|
||||
|
||||
@@ -42,7 +42,7 @@ public class RestartDialog extends FloatingDialog{
|
||||
|
||||
buttons().addButton("$text.sector.retry", () -> {
|
||||
Sector sector = world.getSector();
|
||||
ui.loadLogic(() -> world.sectors().playSector(sector));
|
||||
ui.loadLogic(() -> world.sectors.playSector(sector));
|
||||
hide();
|
||||
}).size(130f, 60f);
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ public class SectorsDialog extends FloatingDialog{
|
||||
buttons().addImageTextButton("$text.sector.deploy", "icon-play", 10*3, () -> {
|
||||
hide();
|
||||
|
||||
ui.loadLogic(() -> world.sectors().playSector(selected));
|
||||
ui.loadLogic(() -> world.sectors.playSector(selected));
|
||||
}).size(230f, 64f).disabled(b -> selected == null)
|
||||
.update(t -> t.setText(selected != null && selected.hasSave() ? "$text.sector.resume" : "$text.sector.deploy"));
|
||||
}
|
||||
@@ -132,7 +132,7 @@ public class SectorsDialog extends FloatingDialog{
|
||||
float drawX = x + width/2f+ sectorX * padSectorSize - offsetX * padSectorSize - panX % padSectorSize;
|
||||
float drawY = y + height/2f + sectorY * padSectorSize - offsetY * padSectorSize - panY % padSectorSize;
|
||||
|
||||
Sector sector = world.sectors().get(sectorX, sectorY);
|
||||
Sector sector = world.sectors.get(sectorX, sectorY);
|
||||
int width = (sector == null ? 1 : sector.width);
|
||||
int height = (sector == null ? 1 : sector.height);
|
||||
float paddingx = (width-1) * sectorPadding;
|
||||
|
||||
@@ -153,7 +153,7 @@ public class SettingsMenuDialog extends SettingsDialog{
|
||||
ui.showConfirm("$text.confirm", "$text.settings.clear.confirm", () -> {
|
||||
Settings.clearBytes("sectors");
|
||||
Settings.save();
|
||||
world.sectors().load();
|
||||
world.sectors.load();
|
||||
dialog.hide();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -47,7 +47,7 @@ public class CommandCenter extends Block{
|
||||
|
||||
@Override
|
||||
public void playerPlaced(Tile tile){
|
||||
ObjectSet<Tile> set = world.indexer().getAllied(tile.getTeam(), BlockFlag.comandCenter);
|
||||
ObjectSet<Tile> set = world.indexer.getAllied(tile.getTeam(), BlockFlag.comandCenter);
|
||||
|
||||
if(set.size > 0){
|
||||
CommandCenterEntity entity = tile.entity();
|
||||
@@ -92,7 +92,7 @@ public class CommandCenter extends Block{
|
||||
public static void onCommandCenterSet(Player player, Tile tile, UnitCommand command){
|
||||
Effects.effect(((CommandCenter)tile.block()).effect, tile);
|
||||
|
||||
for(Tile center : world.indexer().getAllied(tile.getTeam(), BlockFlag.comandCenter)){
|
||||
for(Tile center : world.indexer.getAllied(tile.getTeam(), BlockFlag.comandCenter)){
|
||||
if(center.block() instanceof CommandCenter){
|
||||
CommandCenterEntity entity = center.entity();
|
||||
entity.command = command;
|
||||
|
||||
Reference in New Issue
Block a user