Gradual component conversion
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@@ -321,11 +321,12 @@ public class EventType{
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}
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//TODO rename
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public static class MechChangeEvent{
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public final Player player;
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public final Mech mech;
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public final UnitDef mech;
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public MechChangeEvent(Player player, Mech mech){
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public MechChangeEvent(Player player, UnitDef mech){
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this.player = player;
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this.mech = mech;
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}
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