can be nearGround AND nearLiquid
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@@ -103,7 +103,6 @@ public class Pathfinder implements Runnable{
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/** Packs a tile into its internal representation. */
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/** Packs a tile into its internal representation. */
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private int packTile(Tile tile){
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private int packTile(Tile tile){
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//TODO nearGround is just the inverse of nearLiquid?
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boolean nearLiquid = false, nearSolid = false, nearGround = false;
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boolean nearLiquid = false, nearSolid = false, nearGround = false;
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for(int i = 0; i < 4; i++){
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for(int i = 0; i < 4; i++){
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