Bugfixes / Balancing
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@@ -579,6 +579,8 @@ public class Player extends Unit implements BuilderTrait, ShooterTrait{
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if(!ui.chatfrag.chatOpen()){
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velocity.add(movement.x, movement.y);
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}else{
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isShooting = false;
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}
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float prex = x, prey = y;
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updateVelocityStatus();
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