Ore renaming

This commit is contained in:
Anuken
2022-01-18 10:48:27 -05:00
parent 51aa374225
commit f3811d6710
37 changed files with 20 additions and 12 deletions

View File

@@ -55,7 +55,7 @@ public class Blocks{
//ores
oreCopper, oreLead, oreScrap, oreCoal, oreTitanium, oreThorium,
oreTungsten,
oreTungsten, oreCrystalThorium,
//wall ores
wallOreBeryl, graphiticWall, wallOreTungsten,
@@ -697,8 +697,7 @@ public class Blocks{
oreTungsten = new OreBlock(Items.tungsten);
//endregion
//region wall ore
oreCrystalThorium = new OreBlock("ore-crystal-thorium", Items.thorium);
wallOreBeryl = new WallOreBlock(Items.beryllium);

View File

@@ -255,7 +255,7 @@ public class SectorDamage{
//first, calculate the total health of blocks in the path
//radius around the path that gets counted
int radius = 5;
int radius = 6;
IntSet counted = new IntSet();
for(Tile t : sparse2){
@@ -335,6 +335,7 @@ public class SectorDamage{
Seq<Vec2> waveDps = new Seq<>(), waveHealth = new Seq<>();
int groundSpawns = Math.max(spawner.countFlyerSpawns(), 1), airSpawns = Math.max(spawner.countGroundSpawns(), 1);
//TODO storing all this is dumb when you can just calculate it exactly from the rules...
for(int wave = state.wave; wave < state.wave + 10; wave ++){
float sumWaveDps = 0f, sumWaveHealth = 0f;

View File

@@ -44,7 +44,11 @@ public class OreBlock extends OverlayFloor{
@OverrideCallSuper
public void createIcons(MultiPacker packer){
for(int i = 0; i < variants; i++){
PixmapRegion shadow = Core.atlas.getPixmap(itemDrop.name + (i + 1));
//use name (e.g. "ore-copper1"), fallback to "copper1" as per the old naming system
PixmapRegion shadow = Core.atlas.has(name + (i + 1)) ?
Core.atlas.getPixmap(name + (i + 1)) :
Core.atlas.getPixmap(itemDrop.name + (i + 1));
Pixmap image = shadow.crop();
int offset = image.width / tilesize - 1;

View File

@@ -6,7 +6,7 @@ import mindustry.type.*;
public class WallOreBlock extends OreBlock{
public WallOreBlock(Item ore){
super("wall-ore-" + ore.name, ore);
super("ore-wall-" + ore.name, ore);
}
//mods only