Minor optimization
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@@ -36,7 +36,7 @@ public class Fx{
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TextureRegion region = unit.icon(Cicon.full);
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rect(region, e.x, e.y,
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region.getWidth() * Draw.scl * scl, region.getHeight() * Draw.scl * scl, 180f);
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region.width * Draw.scl * scl, region.height * Draw.scl * scl, 180f);
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}),
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