Minor optimization
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@@ -28,6 +28,8 @@ public class Renderer implements ApplicationListener{
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public PlanetRenderer planets;
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public FrameBuffer effectBuffer = new FrameBuffer();
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public float laserOpacity = 1f;
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private Bloom bloom;
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private FxProcessor fx = new FxProcessor();
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private Color clearColor = new Color(0f, 0f, 0f, 1f);
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@@ -61,6 +63,7 @@ public class Renderer implements ApplicationListener{
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Color.white.set(1f, 1f, 1f, 1f);
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camerascale = Mathf.lerpDelta(camerascale, targetscale, 0.1f);
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laserOpacity = Core.settings.getInt("lasersopacity") / 100f;
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if(landTime > 0){
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landTime -= Time.delta;
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@@ -273,7 +276,7 @@ public class Renderer implements ApplicationListener{
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TextureRegion reg = entity.block.icon(Cicon.full);
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float scl = Scl.scl(4f) / camerascale;
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float s = reg.getWidth() * Draw.scl * scl * 4f * fract;
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float s = reg.width * Draw.scl * scl * 4f * fract;
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Draw.color(Pal.lightTrail);
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Draw.rect("circle-shadow", entity.getX(), entity.getY(), s, s);
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@@ -285,7 +288,7 @@ public class Renderer implements ApplicationListener{
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Draw.color();
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Draw.mixcol(Color.white, fract);
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Draw.rect(reg, entity.getX(), entity.getY(), reg.getWidth() * Draw.scl * scl, reg.getHeight() * Draw.scl * scl, fract * 135f);
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Draw.rect(reg, entity.getX(), entity.getY(), reg.width * Draw.scl * scl, reg.height * Draw.scl * scl, fract * 135f);
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Draw.reset();
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}
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