Minor optimization

This commit is contained in:
Anuken
2020-09-13 14:30:31 -04:00
parent 48391219fd
commit f3921e3dcc
32 changed files with 111 additions and 116 deletions

View File

@@ -58,10 +58,10 @@ public class LightRenderer{
TextureRegion ledge = Core.atlas.find("circle-end"), lmid = Core.atlas.find("circle-mid");
float color = Draw.getColor().toFloatBits();
float u = lmid.getU();
float v = lmid.getV2();
float u2 = lmid.getU2();
float v2 = lmid.getV();
float u = lmid.u;
float v = lmid.v2;
float u2 = lmid.u2;
float v2 = lmid.v;
Vec2 v1 = Tmp.v1.trnsExact(rot + 90f, stroke);
@@ -103,10 +103,10 @@ public class LightRenderer{
Vec2 v3 = Tmp.v2.trnsExact(rot, stroke);
u = ledge.getU();
v = ledge.getV2();
u2 = ledge.getU2();
v2 = ledge.getV();
u = ledge.u;
v = ledge.v2;
u2 = ledge.u2;
v2 = ledge.v;
vertices[0] = lx4;
vertices[1] = ly4;