Named the starter planet
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@@ -9,7 +9,7 @@ import mindustry.type.*;
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public class Planets implements ContentList{
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public static Planet
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sun,
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starter; //TODO rename
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serpulo;
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@Override
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public void load(){
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@@ -31,9 +31,8 @@ public class Planets implements ContentList{
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);
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}};
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//TODO rename
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starter = new Planet("TODO", sun, 3, 1){{
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generator = new TODOPlanetGenerator();
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serpulo = new Planet("serpulo", sun, 3, 1){{
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generator = new SerpuloPlanetGenerator();
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meshLoader = () -> new HexMesh(this, 6);
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atmosphereColor = Color.valueOf("3c1b8f");
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startSector = 15;
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@@ -17,7 +17,7 @@ public class SectorPresets implements ContentList{
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@Override
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public void load(){
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groundZero = new SectorPreset("groundZero", starter, 15){{
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groundZero = new SectorPreset("groundZero", serpulo, 15){{
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alwaysUnlocked = true;
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conditionWave = 5;
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launchPeriod = 5;
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@@ -26,7 +26,7 @@ public class SectorPresets implements ContentList{
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};
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}};
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saltFlats = new SectorPreset("saltFlats", starter, 101){{
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saltFlats = new SectorPreset("saltFlats", serpulo, 101){{
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conditionWave = 10;
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launchPeriod = 5;
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requirements = with(
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@@ -38,7 +38,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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frozenForest = new SectorPreset("frozenForest", starter, 86){{
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frozenForest = new SectorPreset("frozenForest", serpulo, 86){{
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conditionWave = 10;
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requirements = with(
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new SectorWave(groundZero, 10),
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@@ -47,7 +47,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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craters = new SectorPreset("craters", starter, 18){{
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craters = new SectorPreset("craters", serpulo, 18){{
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conditionWave = 10;
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requirements = with(
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new SectorWave(frozenForest, 10),
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@@ -56,7 +56,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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ruinousShores = new SectorPreset("ruinousShores", starter, 19){{
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ruinousShores = new SectorPreset("ruinousShores", serpulo, 19){{
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conditionWave = 20;
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launchPeriod = 20;
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requirements = with(
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@@ -69,7 +69,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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stainedMountains = new SectorPreset("stainedMountains", starter, 20){{
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stainedMountains = new SectorPreset("stainedMountains", serpulo, 20){{
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conditionWave = 10;
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launchPeriod = 10;
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requirements = with(
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@@ -80,7 +80,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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fungalPass = new SectorPreset("fungalPass", starter, 21){{
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fungalPass = new SectorPreset("fungalPass", serpulo, 21){{
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requirements = with(
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new SectorWave(stainedMountains, 15),
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//new Unlock(Blocks.daggerFactory),
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@@ -90,7 +90,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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overgrowth = new SectorPreset("overgrowth", starter, 22){{
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overgrowth = new SectorPreset("overgrowth", serpulo, 22){{
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conditionWave = 12;
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launchPeriod = 4;
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requirements = with(
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@@ -103,7 +103,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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tarFields = new SectorPreset("tarFields", starter, 23){{
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tarFields = new SectorPreset("tarFields", serpulo, 23){{
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conditionWave = 15;
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launchPeriod = 10;
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requirements = with(
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@@ -114,7 +114,7 @@ public class SectorPresets implements ContentList{
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);
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}};
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desolateRift = new SectorPreset("desolateRift", starter, 123){{
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desolateRift = new SectorPreset("desolateRift", serpulo, 123){{
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conditionWave = 3;
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launchPeriod = 2;
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requirements = with(
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@@ -125,7 +125,7 @@ public class SectorPresets implements ContentList{
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}};
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nuclearComplex = new SectorPreset("nuclearComplex", starter, 130){{
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nuclearComplex = new SectorPreset("nuclearComplex", serpulo, 130){{
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conditionWave = 30;
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launchPeriod = 15;
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requirements = with(
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