Fixed #2779
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@@ -481,6 +481,7 @@ public class Bullets implements ContentList{
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drag = 0.001f;
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drag = 0.001f;
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ammoMultiplier = 2f;
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ammoMultiplier = 2f;
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statusDuration = 60f * 4f;
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statusDuration = 60f * 4f;
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damage = 0.1f;
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}};
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}};
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heavyCryoShot = new LiquidBulletType(Liquids.cryofluid){{
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heavyCryoShot = new LiquidBulletType(Liquids.cryofluid){{
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@@ -491,6 +492,7 @@ public class Bullets implements ContentList{
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drag = 0.001f;
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drag = 0.001f;
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ammoMultiplier = 2f;
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ammoMultiplier = 2f;
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statusDuration = 60f * 4f;
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statusDuration = 60f * 4f;
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damage = 0.1f;
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}};
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}};
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heavySlagShot = new LiquidBulletType(Liquids.slag){{
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heavySlagShot = new LiquidBulletType(Liquids.slag){{
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@@ -512,6 +514,7 @@ public class Bullets implements ContentList{
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drag = 0.001f;
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drag = 0.001f;
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ammoMultiplier = 2f;
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ammoMultiplier = 2f;
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statusDuration = 60f * 4f;
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statusDuration = 60f * 4f;
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damage = 0.1f;
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}};
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}};
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driverBolt = new MassDriverBolt();
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driverBolt = new MassDriverBolt();
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@@ -33,7 +33,7 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
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table.table(Tex.underline, bt -> {
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table.table(Tex.underline, bt -> {
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bt.left().defaults().padRight(3).left();
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bt.left().defaults().padRight(3).left();
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if(type.damage > 0 && type.collides){
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if(type.damage > 0 && (type.collides || type.splashDamage <= 0)){
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bt.add(Core.bundle.format("bullet.damage", type.damage));
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bt.add(Core.bundle.format("bullet.damage", type.damage));
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}
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}
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