Minimap unit rendering fix
This commit is contained in:
@@ -96,7 +96,8 @@ public class MinimapRenderer implements Disposable{
|
||||
|
||||
Draw.mixcol(unit.team().color, 1f);
|
||||
float scale = Scl.scl(1f) / 2f * scaling * 32f;
|
||||
Draw.rect(unit.type.icon(Cicon.full), x + rx, y + ry, scale, scale, unit.rotation() - 90);
|
||||
var region = unit.type.icon(Cicon.full);
|
||||
Draw.rect(region, x + rx, y + ry, scale, scale * (float)region.height / region.width, unit.rotation() - 90);
|
||||
Draw.reset();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user