Wave tank crawl damage / Breach ammo use decrease
This commit is contained in:
@@ -3057,7 +3057,7 @@ public class Blocks{
|
||||
trailLength = 10;
|
||||
hitEffect = despawnEffect = Fx.hitBulletColor;
|
||||
}},
|
||||
Items.tungsten, new BasicBulletType(8f, 160){{
|
||||
Items.tungsten, new BasicBulletType(8f, 180){{
|
||||
width = 13f;
|
||||
height = 19f;
|
||||
shootEffect = sfe;
|
||||
@@ -3075,13 +3075,12 @@ public class Blocks{
|
||||
}}
|
||||
);
|
||||
|
||||
//TODO no coolant?
|
||||
coolantUsage = 15f / 60f;
|
||||
coolantOverride = Liquids.water;
|
||||
coolantMultiplier = 6f;
|
||||
|
||||
shootShake = 1f;
|
||||
ammoPerShot = 6;
|
||||
ammoPerShot = 4;
|
||||
draw = new DrawTurret("reinforced-");
|
||||
shootLength = -2;
|
||||
outlineColor = Pal.darkOutline;
|
||||
|
||||
@@ -2434,6 +2434,7 @@ public class UnitTypes{
|
||||
speed = 0.6f;
|
||||
health = 9000;
|
||||
armor = 20f;
|
||||
areaDamage = 6.5f;
|
||||
treadRect = new Rect(22f, 16f, 28f, 130f);
|
||||
|
||||
weapons.add(new Weapon("vanquish-weapon"){{
|
||||
@@ -2682,7 +2683,7 @@ public class UnitTypes{
|
||||
drawCell = false;
|
||||
segments = 4;
|
||||
drawBody = false;
|
||||
crawlDamage = 2f;
|
||||
areaDamage = 2f;
|
||||
|
||||
segmentScl = 4f;
|
||||
segmentPhase = 5f;
|
||||
|
||||
Reference in New Issue
Block a user