Added server browser
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@@ -1,11 +1,11 @@
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package io.anuke.mindustry.net;
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public class Address {
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public class Host {
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public final String name;
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public final String address;
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public final int players;
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public Address(String name, String address, int players){
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public Host(String name, String address, int players){
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this.name = name;
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this.address = address;
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this.players = players;
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@@ -66,9 +66,9 @@ public class Net{
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/**Starts discovering servers on a different thread. Does not work with GWT.
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* Callback is run on the main libGDX thread.*/
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public static void discoverServers(Consumer<Array<Address>> cons){
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public static void discoverServers(Consumer<Array<Host>> cons){
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executor.submit(() -> {
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Array<Address> arr = clientProvider.discover();
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Array<Host> arr = clientProvider.discover();
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Gdx.app.postRunnable(() -> {
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cons.accept(arr);
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});
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@@ -163,6 +163,11 @@ public class Net{
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}
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}
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/**Pings a host in an new thread. If an error occured, failed() should be called with the exception. */
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public static void pingHost(String address, int port, Consumer<Host> valid, Consumer<IOException> failed){
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clientProvider.pingHost(address, port, valid, failed);
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}
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/**Update client ping.*/
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public static void updatePing(){
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clientProvider.updatePing();
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@@ -218,7 +223,9 @@ public class Net{
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/**Disconnect from the server.*/
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public void disconnect();
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/**Discover servers. This should block for a certain amount of time, and will most likely be run in a different thread.*/
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public Array<Address> discover();
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public Array<Host> discover();
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/**Ping a host. If an error occured, failed() should be called with the exception. */
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public void pingHost(String address, int port, Consumer<Host> valid, Consumer<IOException> failed);
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/**Register classes to be sent.*/
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public void register(Class<?>... types);
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/**Close all connections.*/
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