Effects, collisions, method overrides
This commit is contained in:
@@ -1082,7 +1082,7 @@ public class Fx{
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//TODO fix false in constructor
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ripple = new Effect(30, e -> {
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color(Tmp.c1.set(e.color).mul(1.2f));
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color(Tmp.c1.set(e.color).mul(1.5f));
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stroke(e.fout() + 0.4f);
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Lines.circle(e.x, e.y, 2f + e.fin() * 4f);
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}).ground(),
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@@ -1,6 +1,7 @@
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package mindustry.content;
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import arc.*;
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import arc.graphics.*;
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import arc.math.Mathf;
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import mindustry.ctype.ContentList;
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import mindustry.game.EventType.*;
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@@ -40,6 +41,7 @@ public class StatusEffects implements ContentList{
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}};
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wet = new StatusEffect("wet"){{
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color = Color.royal;
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speedMultiplier = 0.9f;
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effect = Fx.wet;
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@@ -188,6 +188,7 @@ public class Renderer implements ApplicationListener{
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blocks.floor.drawFloor();
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Groups.drawFloor();
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Groups.drawFloorOver();
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blocks.processBlocks();
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blocks.drawShadows();
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@@ -1,4 +1,4 @@
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package mindustry.entities.def;
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package mindustry.entities;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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@@ -11,9 +11,12 @@ class AllEntities{
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@EntityDef(value = {Tilec.class}, isFinal = false)
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class TileDef{}
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@EntityDef(value = {Effectc.class, Childc.class}, pooled = true)
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@EntityDef(value = {StandardEffectc.class, Childc.class}, pooled = true)
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class EffectDef{}
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@EntityDef(value = {GroundEffectc.class, Childc.class}, pooled = true)
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class GroundEffectDef{}
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@EntityDef({Decalc.class})
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class DecalDef{}
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@@ -39,11 +39,11 @@ public class Effects{
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Rect pos = Tmp.r2.setSize(effect.size).setCenter(x, y);
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if(view.overlaps(pos)){
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EffectEntity entity = EffectEntity.create();
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Effectc entity = effect.ground ? GroundEffectEntity.create() : EffectEntity.create();
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entity.effect(effect);
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entity.rotation(rotation);
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entity.data(data);
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entity.id(EntityGroup.nextId());
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entity.lifetime(effect.lifetime);
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entity.set(x, y);
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entity.color().set(color);
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if(data instanceof Posc) entity.parent((Posc)data);
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@@ -1,13 +1,12 @@
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package mindustry.entities;
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import arc.struct.Array;
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import arc.math.Mathf;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import mindustry.gen.*;
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import mindustry.world.Tile;
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import mindustry.world.*;
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import static mindustry.Vars.tilesize;
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import static mindustry.Vars.world;
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import static mindustry.Vars.*;
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public class EntityCollisions{
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//range for tile collision scanning
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@@ -26,12 +25,16 @@ public class EntityCollisions{
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private Array<Hitboxc> arrOut = new Array<>();
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public void move(Hitboxc entity, float deltax, float deltay){
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move(entity, deltax, deltay, EntityCollisions::solid);
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}
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public void move(Hitboxc entity, float deltax, float deltay, SolidPred solidCheck){
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boolean movedx = false;
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while(Math.abs(deltax) > 0 || !movedx){
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movedx = true;
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moveDelta(entity, Math.min(Math.abs(deltax), seg) * Mathf.sign(deltax), 0, true);
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moveDelta(entity, Math.min(Math.abs(deltax), seg) * Mathf.sign(deltax), 0, true, solidCheck);
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if(Math.abs(deltax) >= seg){
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deltax -= seg * Mathf.sign(deltax);
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@@ -44,7 +47,7 @@ public class EntityCollisions{
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while(Math.abs(deltay) > 0 || !movedy){
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movedy = true;
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moveDelta(entity, 0, Math.min(Math.abs(deltay), seg) * Mathf.sign(deltay), false);
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moveDelta(entity, 0, Math.min(Math.abs(deltay), seg) * Mathf.sign(deltay), false, solidCheck);
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if(Math.abs(deltay) >= seg){
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deltay -= seg * Mathf.sign(deltay);
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@@ -54,7 +57,7 @@ public class EntityCollisions{
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}
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}
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public void moveDelta(Hitboxc entity, float deltax, float deltay, boolean x){
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public void moveDelta(Hitboxc entity, float deltax, float deltay, boolean x, SolidPred solidCheck){
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Rect rect = r1;
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entity.hitboxTile(rect);
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entity.hitboxTile(r2);
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@@ -66,7 +69,7 @@ public class EntityCollisions{
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for(int dx = -r; dx <= r; dx++){
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for(int dy = -r; dy <= r; dy++){
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int wx = dx + tilex, wy = dy + tiley;
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if(solid(wx, wy)){
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if(solidCheck.solid(wx, wy)){
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tmp.setSize(tilesize).setCenter(wx * tilesize, wy * tilesize);
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if(tmp.overlaps(rect)){
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@@ -118,7 +121,12 @@ public class EntityCollisions{
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});
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}
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private static boolean solid(int x, int y){
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public static boolean waterSolid(int x, int y){
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Tile tile = world.tile(x, y);
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return tile != null && (tile.solid() || !tile.floor().isLiquid);
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}
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public static boolean solid(int x, int y){
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Tile tile = world.tile(x, y);
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return tile != null && tile.solid();
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}
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@@ -221,4 +229,8 @@ public class EntityCollisions{
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}
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});
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}
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public interface SolidPred{
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boolean solid(int x, int y);
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}
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}
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@@ -6,12 +6,12 @@ import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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@Component
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abstract class DecalComp implements Drawc, Timedc, Rotc, Posc{
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abstract class DecalComp implements Drawc, Timedc, Rotc, Posc, DrawLayerFloorc{
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Color color = new Color(1, 1, 1, 1);
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TextureRegion region;
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@Override
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public void draw(){
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public void drawFloor(){
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Draw.color(color);
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Draw.rect(region, x(), y(), rotation());
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Draw.color();
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@@ -5,10 +5,5 @@ import mindustry.gen.*;
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@Component
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abstract class DrawComp implements Posc{
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abstract float clipSize();
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void draw(){
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}
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}
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@@ -6,13 +6,12 @@ import mindustry.entities.*;
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import mindustry.gen.*;
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@Component
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abstract class EffectComp implements Posc, Drawc, Timedc, Rotc{
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Effect effect;
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abstract class EffectComp implements Posc, Drawc, Timedc, Rotc, Childc{
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Color color = new Color(Color.white);
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Effect effect;
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Object data;
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@Override
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public void draw(){
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void draw(){
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effect.render(id(), color, time(), rotation(), x(), y(), data);
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}
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22
core/src/mindustry/entities/def/ElevationMoveComp.java
Normal file
22
core/src/mindustry/entities/def/ElevationMoveComp.java
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@@ -0,0 +1,22 @@
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package mindustry.entities.def;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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import static mindustry.Vars.collisions;
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@Component
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abstract class ElevationMoveComp implements Velc, Posc, Flyingc, Hitboxc{
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transient float x, y;
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@Replace
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@Override
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public void move(float cx, float cy){
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if(isFlying()){
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x += cx;
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y += cy;
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}else{
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collisions.move(this, cx, cy);
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}
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}
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}
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@@ -16,6 +16,7 @@ abstract class FlyingComp implements Posc, Velc, Healthc{
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float elevation;
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float drownTime;
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float splashTimer;
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boolean isGrounded(){
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return elevation < 0.001f;
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@@ -25,15 +26,22 @@ abstract class FlyingComp implements Posc, Velc, Healthc{
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return elevation >= 0.001f;
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}
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boolean canDrown(){
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return isGrounded();
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}
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@Override
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public void update(){
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Floor floor = floorOn();
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if(isGrounded() && floor.isLiquid && vel.len2() > 0.4f*0.4f && Mathf.chance((vel.len2() * floor.speedMultiplier) * 0.03f * Time.delta())){
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floor.walkEffect.at(x, y, 0, floor.color);
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if(isGrounded() && floor.isLiquid && !vel.isZero(0.01f)){
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if((splashTimer += vel.len()) >= 7f){
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floor.walkEffect.at(x, y, 0, floor.color);
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splashTimer = 0f;
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}
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}
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if(isGrounded() && floor.isLiquid && floor.drownTime > 0){
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if(canDrown() && floor.isLiquid && floor.drownTime > 0){
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drownTime += Time.delta() * 1f / floor.drownTime;
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drownTime = Mathf.clamp(drownTime);
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if(Mathf.chance(Time.delta() * 0.05f)){
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13
core/src/mindustry/entities/def/GroundEffectComp.java
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13
core/src/mindustry/entities/def/GroundEffectComp.java
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@@ -0,0 +1,13 @@
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package mindustry.entities.def;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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@Component
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abstract class GroundEffectComp implements Effectc, DrawLayerFloorOverc{
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@Override
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public void drawFloorOver(){
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draw();
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}
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}
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@@ -6,7 +6,7 @@ import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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@Component
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abstract class LegsComp implements Posc, Flyingc, Hitboxc, DrawLayerGroundUnderc, Unitc, Legsc{
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abstract class LegsComp implements Posc, Flyingc, Hitboxc, DrawLayerGroundUnderc, Unitc, Legsc, ElevationMovec{
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transient float x, y;
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float baseRotation, walkTime;
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13
core/src/mindustry/entities/def/StandardEffectComp.java
Normal file
13
core/src/mindustry/entities/def/StandardEffectComp.java
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@@ -0,0 +1,13 @@
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package mindustry.entities.def;
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import mindustry.annotations.Annotations.*;
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import mindustry.gen.*;
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@Component
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abstract class StandardEffectComp implements Effectc, DrawLayerEffectsc{
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@Override
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public void drawEffects(){
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draw();
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}
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}
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@@ -73,13 +73,16 @@ abstract class StatusComp implements Posc, Flyingc{
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return Tmp.c1.set(Color.white);
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}
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float r = 0f, g = 0f, b = 0f;
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float r = 1f, g = 1f, b = 1f, total = 0f;
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for(StatusEntry entry : statuses){
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r += entry.effect.color.r;
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g += entry.effect.color.g;
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b += entry.effect.color.b;
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float intensity = entry.time < 10f ? entry.time/10f : 1f;
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r += entry.effect.color.r * intensity;
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g += entry.effect.color.g * intensity;
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b += entry.effect.color.b * intensity;
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total += intensity;
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}
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return Tmp.c1.set(r / statuses.size, g / statuses.size, b / statuses.size, 1f);
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float count = statuses.size + total;
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return Tmp.c1.set(r / count, g / count, b / count, 1f);
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}
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@Override
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@@ -118,6 +121,8 @@ abstract class StatusComp implements Posc, Flyingc{
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return applied.get(effect.id);
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}
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//TODO autogen io code
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void writeSave(DataOutput stream) throws IOException{
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stream.writeByte(statuses.size);
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for(StatusEntry entry : statuses){
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@@ -14,9 +14,12 @@ abstract class VelComp implements Posc{
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@Override
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public void update(){
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//TODO handle solidity
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x += vel.x;
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y += vel.y;
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move(vel.x, vel.y);
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vel.scl(1f - drag * Time.delta());
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}
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void move(float cx, float cy){
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x += cx;
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y += cy;
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}
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}
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33
core/src/mindustry/entities/def/WaterMoveComp.java
Normal file
33
core/src/mindustry/entities/def/WaterMoveComp.java
Normal file
@@ -0,0 +1,33 @@
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package mindustry.entities.def;
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import mindustry.annotations.Annotations.*;
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import mindustry.entities.*;
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import mindustry.gen.*;
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import static mindustry.Vars.collisions;
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//just a proof of concept
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@Component
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abstract class WaterMoveComp implements Posc, Velc, Hitboxc, Flyingc{
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transient float x, y;
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@Replace
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@Override
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public void move(float cx, float cy){
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if(isGrounded()){
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if(!EntityCollisions.waterSolid(tileX(), tileY())){
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collisions.move(this, cx, cy, EntityCollisions::waterSolid);
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}
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}else{
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x += cx;
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y += cy;
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}
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}
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@Replace
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@Override
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public boolean canDrown(){
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return false;
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}
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}
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Block a user