Effects, collisions, method overrides
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@@ -1,6 +1,7 @@
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package mindustry.content;
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import arc.*;
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import arc.graphics.*;
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import arc.math.Mathf;
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import mindustry.ctype.ContentList;
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import mindustry.game.EventType.*;
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@@ -40,6 +41,7 @@ public class StatusEffects implements ContentList{
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}};
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wet = new StatusEffect("wet"){{
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color = Color.royal;
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speedMultiplier = 0.9f;
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effect = Fx.wet;
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