Regen projector phase boost / Menu tweaks
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@@ -53,7 +53,9 @@ public class MenuRenderer implements Disposable{
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new Block[]{Blocks.sand, Blocks.sandWall},
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new Block[]{Blocks.shale, Blocks.shaleWall},
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new Block[]{Blocks.ice, Blocks.iceWall},
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new Block[]{Blocks.moss, Blocks.sporePine}
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new Block[]{Blocks.moss, Blocks.sporePine},
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new Block[]{Blocks.dirt, Blocks.dirtWall},
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new Block[]{Blocks.dacite, Blocks.daciteWall}
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);
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Block[] selected2 = Structs.select(
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new Block[]{Blocks.basalt, Blocks.duneWall},
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