Minor bugfixes
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@@ -344,7 +344,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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Draw.color(Color.BLACK, team.color, healthf() + Mathf.absin(Timers.time(), healthf()*5f, 1f - healthf()));
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Draw.alpha(hitTime / hitDuration);
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Draw.rect(getPowerCellRegion(), x, y, rotation - 90);
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Draw.rect(getPowerCellRegion(), x + Angles.trnsx(rotation, mech.cellTrnsY, 0f), y + Angles.trnsy(rotation, mech.cellTrnsY, 0f), rotation - 90);
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Draw.color();
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}
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