Weapon system refactoring

This commit is contained in:
Anuken
2020-07-02 22:48:37 -04:00
parent d59aab1a7d
commit f4a7108382
34 changed files with 156 additions and 176 deletions

View File

@@ -139,5 +139,4 @@ const ResizeEvent = Packages.mindustry.game.EventType.ResizeEvent
const LaunchEvent = Packages.mindustry.game.EventType.LaunchEvent
const LoseEvent = Packages.mindustry.game.EventType.LoseEvent
const WinEvent = Packages.mindustry.game.EventType.WinEvent
const TurnEvent = Packages.mindustry.game.EventType.TurnEvent
const Trigger = Packages.mindustry.game.EventType.Trigger

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@@ -5659,6 +5659,13 @@ artillery
orig: 48, 56
offset: 0, 0
index: -1
beam-weapon
rotate: false
xy: 1957, 1771
size: 80, 80
orig: 80, 80
offset: 0, 0
index: -1
chaos
rotate: false
xy: 655, 156
@@ -5785,20 +5792,6 @@ wraith
orig: 48, 48
offset: 0, 0
index: -1
beam-weapon
rotate: false
xy: 1957, 1771
size: 80, 80
orig: 80, 80
offset: 0, 0
index: -1
beam-weapon
rotate: false
xy: 1957, 1771
size: 80, 80
orig: 80, 80
offset: 0, 0
index: -1
sprites3.png
size: 2048,1024

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@@ -5653,6 +5653,13 @@ artillery
orig: 48, 56
offset: 0, 0
index: -1
beam-weapon
rotate: false
xy: 2793, 803
size: 80, 80
orig: 80, 80
offset: 0, 0
index: -1
chaos
rotate: false
xy: 1023, 245
@@ -5779,20 +5786,6 @@ wraith
orig: 48, 48
offset: 0, 0
index: -1
beam-weapon
rotate: false
xy: 2793, 803
size: 80, 80
orig: 80, 80
offset: 0, 0
index: -1
beam-weapon
rotate: false
xy: 2793, 803
size: 80, 80
orig: 80, 80
offset: 0, 0
index: -1
sprites2.png
size: 4096,512

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